To see EventSequencer in action within an editable place, check out the Concert template in Roblox Studio. This template is a comprehensive starting point for developers to create events/concerts and familiarize themselves with the various features and components involved....
I was just going over a script and I ran into an error I don't really know how to fix. If anybody can help I'd appreciate it! (Line 15,attempt to index nil with 'CharacterAdded' error.) local TweenService = game:GetService("TweenService") local blurDelay = 0 --secon...
Elastic- Moves as if the object is attached to a rubber band. Bounce- Moves as if the start or end position of the tween is bouncy. Easing direction Easing directiondefines which end of the animation movement is affected by theeasing style. By default, the motion is slower at the beginnin...
tweenBrightness.Completed:Wait() -- audio ifaudioFolderandaudioPartthen ifaudioFolder.ValueandaudioPart.Valuethen audioUtils.PlayOneShot(audioObj, audioFolder.Value, audioPart.Value) end end task.wait(info.waitTillFlashes) -- and so on
Properties –Object properties and associated target values for the tween. OnStart Custom function to fire when the tween begins playing. OnHeartbeat Custom function to fire on every Heartbeat; receives the tween alpha as its second parameter. OnEnd Custom function to fire when the tween finishes...
OnStart Custom function to fire when the tween begins playing. OnHeartbeat Custom function to fire on every Heartbeat; receives the tween alpha as its second parameter. OnEnd Custom function to fire when the tween finishes playing. SyncToAudio Table defining whether to sync the tween to an ...
Properties –Object properties and associated target values for the tween. OnStart Custom function to fire when the tween begins playing. OnHeartbeat Custom function to fire on every Heartbeat; receives the tween alpha as its second parameter. OnEnd Custom function to fire when the tween finishes...
Elastic - Moves as if the object is attached to a rubber band. Bounce - Moves as if the start or end position of the tween is bouncy. Easing direction Easing direction defines which end of the animation movement is affected by the easing style. By default, the motion is slower at the ...
tweenBrightness.Completed:Wait() -- audio if audioFolder and audioPart then if audioFolder.Value and audioPart.Value then audioUtils.PlayOneShot(audioObj, audioFolder.Value, audioPart.Value) end end task.wait(info.waitTillFlashes) -- and so on To check if a player is indoors ...
tweenBrightness.Completed:Wait() -- audio if audioFolder and audioPart then if audioFolder.Value and audioPart.Value then audioUtils.PlayOneShot(audioObj, audioFolder.Value, audioPart.Value) end end task.wait(info.waitTillFlashes) -- and so on To check if a player is indoors ...