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BodyHeightScale BodyWidthScale HeadScale Code Samples This LocalScript makes the camera bobble as the player's character walks around, utilizing both the Humanoid's CameraOffset and MoveDirection. It should be parented inside of the StarterCharacterScripts so that it is distributed into a player'...
Ghost Character.lua Ghost Character.lua Converted TXT to LUA Sep 7, 2020 Ghost Simulator Gamepass Script.lua Ghost Simulator Gamepass Script.lua Converted TXT to LUA Sep 7, 2020 Ghost Simulator Script.lua Ghost Simulator Script.lua Converted TXT to LUA Sep 7, 2020 Ghouls Bloody Nights.lua Gh...
LocalScript - Character Pathfinding local PathfindingService = game:GetService("PathfindingService") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local path = PathfindingService:CreatePath()
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TheWorldtab includes global settings for the experience, such as gravity, character jump behavior, and walk speed. SettingDescription PresetsSets the options lower in the tab to presets forClassic,Realistic, orAction. GravitySets the overall world gravity in studs per second² (note the meters pe...
Let’s script it! At the top of CharacterControllerUpdate, define these variables. Pretty self-explanatory. local RunService = game:GetService("RunService") local ContextActionService = game:GetService("ContextActionService") local player = game.Players.LocalPlayer ...
Full Screen Dialogs- Immersive dialogs usually cover and stop gameplay to manage specific and important aspects of your game. An example of this is a character customization screen, or a skill tree selection. Alerts/Toasts- Small notifications used to message information to a player without interfer...