Roblox 接受.mp3或.ogg格式的音频。若要为游戏上传自定义音频资源,请从 Roblox 网站的Audio(音频)页面开始。 上传音频文件需花费少量的Robux(即 Roblox 的虚拟货币),因为我们需要花时间检查每个音频文件是否有不适当的内容。 模型¶ 在Roblox 开发中,术语“模型”可以指代任何游戏对象,类似于 Unity 中的 “Prefabs...
Genres: Sound Effects Artist: / File Details Quality: MP3 192 Kbps, 16 bit / 44.100 khz Duration: 00:01 sec Audio Size: 11 kb Licence: The sound is licensed under “private use only” Audio Player 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. Page 1 of 11 Ta...
by Fanto8BC 来源looperman 详情 下载 wav 636.29 KB 1411 kbps ... 描述:用Fl Studio 11实现的 Tag: 130 bpm House Loops Drum Loops 636.29 KB wav Key : Unknown 探索8比特 " 增长的失真 by n_audioman 来源Freesound 详情 下载 wav 1.4 MB 703 kbps ... 描述:这个样本让我想起了一个不...
Audio Assets You can explore a wide variety of free‑to‑use audio assets in the Toolbox, or you can upload audio assets that you're certain you have permission to use, such as audio files you make yourself. The asset privacy system automatically ensures that the IDs of your uploaded...
This sample demonstrates how Sound.TimePosition can be used to jump to particular points in an audio file both before and during Sound playback. A Sound is created in the Workspace and set to start at 30 seconds in. During playback, it jumps forwards to 100 seconds and then back to the...
Smart Home Devices To Cozy Up Your Home For Winter Tom ClaytonDecember 17, 2024 As we retreat indoors for the winter months, our living spaces become more than just shelter; they’re our sanctuaries of comfort and warmth. Disclosure
- 在线音频转换器:http://audio.online-convert.com/convert-to-wma(我不得不将mp3转换为wav而不是仅重命名让它工作的扩展) - Mikken700提供原始mod(下载和认可他/她!) - Bethesda - Nexus mods(http://skyrim.nexusmods.com) 文件说明 Mod截图 ...
To create an API key for a group or create a group asset, you must have the corresponding permissions. For more information on granting group permissions, seeGroup roles and permissions. Regardless of whether you are creating the API key for yourself or your group, make sure to add the foll...
This sample demonstrates how Sound.TimePosition can be used to jump to particular points in an audio file both before and during Sound playback. A Sound is created in the Workspace and set to start at 30 seconds in. During playback, it jumps forwards to 100 seconds and then back to the...