Asset Manager 創作者中心 *此內容很快就會推出您所選的語言版本。 TheAsset Managerlets you manageplacesand bulk import assets into your experience, includingimages,meshes,packages,audio, andmodels. Asset folders Assets are organized within folders based on their type. You can switch betweengrid viewand...
You can upload audio through the Asset Manager, the Creator Dashboard, or the Open Cloud API. To upload through the Asset Manager: In the View tab, click Asset Manager. Click the Bulk Import button. Select and then confirm the audio files you want to import from your local system. Once...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab
If you want to bulk-import meshes along with non-3D assets, such as images and audio, you can use theAsset Manager. However, the Asset Manager doesn't support importing meshes with rigging, skinning, and animation data, accessories, or characters with facial animations. ...
Asset Manager TheAsset Managerlets you manage places, images, meshes, packages, audio, and models in your experience. It also provides a mechanism to bulk import large groups of assets. Toolbox TheToolboxcontains a selection of models, images, meshes, audio, plugins, videos, and fonts made ...
In theViewtab, clickAsset Manager. Click theBulk Importbutton. Select and then confirm the video files you want to import from your local system. Once you confirm the uploads and the files upload successfully, they display with a green checkmark and a completed status. ...
Asset ManagerThe Asset Manager lets you manage places and bulk import assets into your experience, including images, meshes, packages, audio, and models. Asset Folders Assets are organized within folders based on their type. You can switch between grid view and list view by clicking the view to...
In the View tab, click Asset Manager. Click the Bulk Import button. Select and then confirm the video files you want to import from your local system. Once you confirm the uploads and the files upload successfully, they display with a green checkmark and a completed status. The video asse...
If you want to bulk-import meshes along with non-3D assets, such as images and audio, you can use the Asset Manager. However, the Asset Manager doesn't support importing meshes with rigging, skinning, and animation data, accessories, or characters with facial animations. Customize meshes Unlik...