function playAnimation(humanoid, animationId) local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://"..tostring(animationId) humanoid.Animator:LoadAnimation(animation):Play() end playAnimation(someHumanoid, someAnimationId) Please do not ask people to write entire scripts...
Can play Trusted/Non-Trusted Animation (AnimationID, KeyframeSequence and Animation Instance) / Raw Animation Data (UseKeyframeSequence-To-AnimationData) R6, R15, Custom Rig Support Mesh Deformation Support Simillar to Roblox'sAnimationTrackAPI ...
Calling the Player:LoadCharacter() with an R15 Avatar fires events in the following order (Note: R6 ordering is different): Player.Character sets Player.CharacterAdded fires Player.Changed fires with a value of "Character" Character appearance initializes Player.CharacterAppearanceLoaded fires Character...
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Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(msg, 1, 8) == (prefix.."animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:Get...