In thePropertieswindow, navigate to theSoundIdproperty and input a validaudio asset ID. (Optional)If you want the audio to start playing when the experience begins, enable thePlayingproperty. (Optional)If thisSoundobject is the only track you want to play in the place, enable itsLoopedproperty...
In addition to background music, in-game audio can enhance a player's experience. This tutorial will cover two forms of in-game sounds:positionalandfeedbacksounds. For the first example, you'll create a positional sound for a waterfall. In the second example, a script will be used to pla...