Example document This example demonstrates a basic document with data bindings, which is loaded and displayed using the C++ code below. Document hello_world.rml <rml> Hello world RmlUi Hello world! The quick brown fox jumps over the lazy {{animal}}. </rml> The {{animal}} text...
Example documentThis example demonstrates a basic document with data bindings, which is loaded and displayed using the C++ code below.Documenthello_world.rml<rml> Hello world RmlUi Hello world! The quick brown fox jumps over the lazy {{animal}}. </rml>The {{animal}} text and the...
Example documentThis example demonstrates a basic document with data bindings, which is loaded and displayed using the C++ code below.Documenthello_world.rml<rml> Hello world RmlUi Hello world! The quick brown fox jumps over the lazy {{animal}}. </rml> The {{animal}} text and t...
Example: Basic documentIn this example a document is created using a templated window. The template is optional but can aid in achieving a consistent look by sharing it between multiple documents.Documenthello_world.rml<rml> Hello world body { width: 200px; height: 100px; margin: auto;...
Example: Basic documentIn this example a document is created using a templated window. The template is optional but can aid in achieving a consistent look by sharing it between multiple documents.Documenthello_world.rml<rml> Hello world body { width: 200px; height: 100px; margin: auto;...
Example: Basic documentIn this example a document is created using a templated window. The template is optional but can aid in achieving a consistent look by sharing it between multiple documents.Documenthello_world.rml<rml> Hello world body { width: 200px; height: 100px; margin: auto;...
This example demonstrates a basic document withdata bindings, which is loaded and displayed using the C++ code below. Document hello_world.rml <rml>Hello worldRmlUiHelloworld!The quick brown fox jumps over the lazy {{animal}}.</rml> The{{animal}}text and thedata-if,data-valueattributes repr...
As an example, the system interface can be constructed into a unique pointer.auto system_interface = std::make_unique<MySystemInterface>(); Rml::Core::SetSystemInterface(system_interface.get()); Rml::Core::Initialise(); ... Rml::Core::Shutdown(); system_interface.reset();...
It also may be helpful as an example for other custom elements in the future. 1 ChrisFloofyKitsune added 6 commits January 30, 2024 18:00 pulling in non-lua changes c2248df remove lua integrations in rml code 75771f9 remove lua mentions in rml code 73043ca remove lua mention...
Keyframes are specified as in CSS, see example below. Multiple animations can be specified on the same element by using a comma-separated list.Tweening functions (or in CSS lingo, animation-timing-functions) specify how the animated value progresses during the animation cycle. A tweening function...