See also:Comms console Ancient comms console An ancient console with an attached communications dish. Valuable parts are missing, and everything else is degraded to uselessness. Base Stats Type Building–Ruin HP 250 Flammability 50% Path Cost ...
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Colonists using the comms console use the same Trade Price Improvement stat as when making trades in person. Prisoners can be sold directly from their cell even if not in range of a beacon and tamed animals can be sold from anywhere on the map. The trade value of a prisoner or animal ...
Fix: Potential error while using comms console.Fix: Royal tribute collector gift mode displays but is useless/detrimental to use.Fix: Slaves in mental states (not rebelling) display "X is rebelling" on ideoligion ritual dialog.Fix: lastSleepDisturbedTick not saved....
Also, you get a 2% price bonus for direct trading. It also avoids the cost for requesting traders at the comms console. Creation[edit]Form caravan Abandon settlement In the World map, select the colony icon and click 'Form caravan'. A dialog is shown to assign pawns, animals, and items...
If you want to change this title, you need to go to a comms console and request it. This is exactly the same as the build monument quest, but the only reward is that the heir is changed. No threat rewards on failure, just goodwill loss. ...
Pirates sport modern weapons and gear, though occasionally use advanced gear. It is pretty much impossible to negotiate with them (any attempts to do so result in vitriolic insults being thrown at you over thecomms console). Pirates are the primary source of raids, usually attacking from the ...
Titles from Acolyte onwards are able to be inherited. Heirs are automatically assigned, with additional weight towards spouses. They can be changed from a comms console; in order for heirs to actually change, you must complete a monument quest. Failure to complete the quest in time gives a go...
With the comms console you are able to call factions to send traders to visit your base. It's better to do so than wait for them to send traders on their own, as they rarely do so without being prompted. You should also send your own caravans to friendly bases for trade, as they...
This tutorial introduces how to make an interactive building. Currently, only work benches can be fully modified using .xml. The Comms console and Nutrient paste dispenser have hard-coded elements. So here we will set out to make a building that follows the work bench pattern. Contents 1 ...