Grouped pods ''must'' be connected to [[pod launcher]]s that are all touching along one of their borders. To select multiple pods for a launch group, make sure their launchers are connected, and use one of the following methods: * Double-click a pod to select all pods on the screen...
Force Start Ship Forces the ship to begin getting ready to launch. Must have a ship on the map to be started. Flash Trade Drop Spot Shows where the trade drop spot will be. Kill Faction Leader Kills the leader of the selected faction. Kill Kidnapped Pawn Kills kidnapped pawn. Kill...
You can build transport pod launchers and transport pods. These let you launch their contents long distances across the world map, over oceans or mountains. Pods can be targeted on empty world tiles, to send a caravan of people and gear there. Pods can be targeted on enemy bases, where y...
You can build transport pod launchers and transport pods. These let you launch their contents long distances across the world map, over oceans or mountains. Pods can be targeted on empty world tiles, to send a caravan of people and gear there. Pods can be targeted on enemy bases, where y...
Transport pods You can build transport pod launchers and transport pods. These let you launch their contents long distances across the world map, over oceans or mountains. Pods can be targeted on empty world tiles, to send a caravan of people and gear there. ...
Sculptures will depict events that happened earlier in a colony’s life, include: killings, drunkenness,vomiting, landing in drop pods, artwork created, struck ore, person captured, person recruited, animal hunted, surgery done, someone was on fire, someone went psychotic, someone gave up ...
Pods are loaded by selecting several and creating a “launch group”. An interface like that for creating caravans appears, allowing you to define what and who should be included. The colonists do the detail work. Transport pods require chemfuel, which can be bought, founded, drilled from the...
CommandTakeOffConfirmation "Are you sure you want to launch the ship?Everyone in this area will escape the planet. Everyone else will be left behind." CommandSetTargetFuelLevel "Set target fuel level" CommandSetTargetFuelLevelDesc "Set the target fuel level. Colonists will attempt to fill this ...
ShipReportCanLaunch "準備發射。" ShipReportMissingPart "缺少關鍵性部件" ShipReportNoFullPods "沒有裝滿的休眠艙" NeurotrainerUsed "{0}使用{1}神經技能訓練器使等級由{2}提升至{3}了。" Installed "已安裝" NotInstalled "未安裝" Title "標題" Untitled "未提名" UnfinishedItem "{0}半成品" Unfinishe...
Transport pods are faster than traveling, but require pods to be researched, and a lot of components. With many colonists, it can get very expensive to launch all the pods, even without considering the steel. You should have a great miner and good construction pawn, and ways to regulate mo...