This is a more concerning issue for colonies continuing to grow crops in the winter, when temperatures can wipe out entire harvests. Heat, on the other hand, can't kill plants, but can stifle their growth greatly. Light levels are another major factor in plant growth. It can't grow ...
The table below lists the fertility of different terrains and other valid places to grow crops. Note that not all of the below support all plants - for example, trees cannot be grown in hydroponics basins, even though the basin's fertility is above their fertility requirement. ...
First off, the game is labeled “v1.0” but it is very much in the “minimum viable product” category. Like, barely Early Access. There are periods of inexplicable slowdown; all electricity generators delete their fuel whenever you Save & Quit; Colony AI is abysmal to the point where colo...
Winter would be lean, but at least they could still hunt to survive as they had been raised to by the tribe. As soon as the cold ended, Penguin tried in vain to push through a new crop of rice. It didn't grow fast enough and was killed by the first snowfall. As snow piled up ...
This update includes clever new AI strategies including sappers who blast and dig around your defences and raiders who burn crops. I’ve also added a number of incidents, including several long-term atmospheric conditions like volcanic winter and toxic fallout. There is also an array of new tra...
These basic resources would include food and grains that you need to stalk because winter is approaching neither animals nor crops will be visible in the cold. As you keep on moving ahead your skills improve, and you grow in structure. ...
LowFoodDesc "You are dangerously low on food. Full bars worth of food in storage: {0} Colonists and prisoners getting food: {1} Days worth of food in storage: {2}Grow, buy, find, or kill some food." LowMedicine "Low medicine" LowMedicineDesc "You only have {0} medications left...
If you need to grow animal feed, then your biome most likely has a winter. Hay grows faster than corn, so you may be able to get a harvest when you wouldn't have corn. In addition, humans with a rancher ideoligion receive a −4 mood penalty for sowing non-hay crops. ...
Build a quick room over the dirt and place the grow zone inside, then a heater set to around 14 degrees Celsius.(10 c is actually the threshold for growth but this covers fluctuations as the door opens). A sun lamp is the only option for sunlight for your crops as standing lights do...
Haygrass cannot be used in the refinery unless first turned into kibble. Chemfuel has its advantages: it is lighter and never rots. Cash crops Crop Planter Work(per plant)[1] Raw material(per plant)[2] Market Value(per plant) Market Value(per hr work) Real daysto grow[3] Profit/...