productive farm animals, and deadly attack beasts. Watch colonists develop relationships with family members, lovers, and spouses. Discover a new generated world each time you play. Build colonies in the desert, jungle, tundra, and more. Manage quirky colonists with unique backstories, traits, and...
When slaughtered as ducklings, ducks are better than almost all animals in terms of theoretical meat : food consumption ratio, belowchickensandtortoises. This efficiency is lower than it seems, as ducks are prone toovereating. Due to the amount of slaughtering required with ducks, players may pre...
Introduced in 1.3, farm animals (animal species that cannot be controlled via zones) can randomly get this mental break if they are outside of an enclosed pen. This can cause them to leave the map if not roped in immediately. If they are enclosed in a pen, or if they are roped in ...
I also appreciated how equipment bonuses work. Essentially, each piece of gear has a random set bonus and a random set bonus score (+0 through +3). So, the leg armor you craft might have bonuses to +Defense or +Pet Attack instead of the +Melee you were looking for. And even if it...
Darkness stirs on the rim. Survive flesh infestations, cultist attacks, shambling undead, blood rains, invisible hunters, and other sanity-shredding perils. Capture and study entities to harness their power. Conduct rituals and awaken an evil machine god. ...
the light, grow a nature-loving community, become dance-party techno ravers, or dwell as established rustic Elk ranchers. You can mix and match belief systems to create your perfect colony. Customize anything you want, from individual precepts to rituals to specialist roles to venerated...
–Tame and train cute pets, productive farm animals, and deadly attack beasts. –Trade with passing ships and caravans. –Form caravans to complete quests, trade, attack other factions, or migrate your whole colony. –Dig through snow, weather storms, and fight fires. ...
They ran until their feet couldn't keep moving and decided to settle where they collapsed, just off the side of a large road. We have Dragon (Builder/Blacksmith), Penguin (Gardener/Warden), Squid (Art/Intellectual), Raven (Animals/Shooting), and Jaguar (Medic/Cooking). All of them have...
like animals, and it’s hurting morale. At least we’ve been eating though. Were in not for the comm station we’d recent constructed, we wouldn’t have even known about the farming ship nearby. We were able hail to them and paid for some food to be dropped down to us. Food issues...
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