The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance
Colonists can complete quests to earn honor with the Empire. Honor brings Imperial titles like acolyte, knight, and baron. Build grand throne rooms for your noble as they rise through the royal ranks. Dress them in finery fit for a monarch, or the prestige armor of a great warrior. They'...
All this to say as a DLC it is fun and I do love that the developers are making what they want to add to the game, it might not be for everyone but I do think it is nice to have something substantial to change the game and the amount of free content that comes when a DLC drop...
To have access to multiple colonies, change the maximum colony setting (in Options/Gameplay). Transport pods from your main colony will provide necessary supplies. The ultimate goal is to minimize wealth, decreasing the size of raids. This also increases the relative strength of certain defenses,...
Hold off on the more exotic seeds as you won't know how to plant the stuff anyway Mods Involved This is a massive change to the way that the vanilla game plays: It started with all of the following mods: - Superior Crafting (Adds quite a lot of content.) by Abrexus ...
Showers, tubs, and toilets for every tech level. New ways to heat or cool down your colonists, such as boilers and Air-con units. Get it Here: Dubs Bad Hygiene 12. Geological Landforms - m00nl1ght Image View Gallery Sometimes to spice things up, you just need a little change in scen...
--Missed shots now have a 50% extra chance of hitting nothing; this will make missed shots less likely to hit random things (but doesn’t change the chance of missing).--Chain shotgun range 9 -> 12.9, accuracy 40/43/38/32 -> 57/64/55/45--Minigun forced miss radius 2.4 -> 1.8...
Change the code that determines the hive count to round normally without randomness, for greater accuracy.-你不能再得到不合理的低点水平的虫害任务。将确定虫巢计数【位置分布?】的代码更改为正常圆形,无随机性,以获得更高的精度。- Increase monument protection times from 10~30 days to 20~50 days, ...
In addition to a ton of general improvements for the base game and Royalty, this update focuses on tightening quest generation and making nobles more flexible. Full change log is below. If for any reason you want to play the previous version, please use
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