The Global Learning Factor of a pawn can be determined by first adding any Offsets to the base factor of 100%, then multiplying by any applicable Factors. as an example, let us determine the Global Learning Factor of a human pawn with the Fast Learner trait, a Learning assistant implant,...
<GlobalLearningFactor> 全局学习系数:影响所有技能学习效率的全局学习系数。<ImmunityGainSpeed> 免疫速度:这个角色对疾病产生免疫的速度。如果速度太慢,角色会在产生免疫之前死于疾病。<InjuryHealingFactor> 愈合系数:适用于受伤后恢复健康的速度的乘数。<LeatherAmount> 皮革量:屠宰这种生物可获得皮革的数量。如果生物没...
Too Smarttrait - increases Global Learning Factor +75%, while also inflicting a penalty to mental break threshold. Fast Learnertrait - increases Global Learning Factor +75% Slow Learnertrait - decreases Global Learning Factord -75% Learning assistantimplant - increases Global Learning Factor +20%...
if(!valid){greatMemory=DefDatabase<TraitDef>.GetNamed("GreatMemory");greatMemoryDegreeDatasBackup=(List<TraitDegreeData>)greatMemoryDegreeDatasField.GetValue(greatMemory);StatModifier modifier=newStatModifier();modifier.stat=DefDatabase<StatDef>.GetNamed("GlobalLearningFactor");modifier.value=0.25f;Tr...
--角色学习效率全局系数--><GlobalLearningFactor>2.0</GlobalLearningFactor><!--心态崩溃阈值--><MentalBreakThreshold>-1.0</MentalBreakThreshold><!--心灵能力敏感程度--><PsychicSensitivity>2.0</PsychicSensitivity><!--舒适温度下限--><ComfyTemperatureMin>-100</ComfyTemperatureMin><!--舒适温度上限--><...
<GlobalLearningFactor>0.2</GlobalLearningFactor> <!-- 全局学习速度 --><ResearchSpeed>0.25</ResearchSpeed> <!-- 研究速度 --> <SocialImpact>0.08</SocialImpact> <!-- 社交效果 --><NegotiationAbility>0.25</NegotiationAbility> <!-- 谈判能力 --><TradePriceImprovement>0.12</TradePriceImprovement> ...
A pawn has a default Global Learning Factor of 100%. Some traits, implants, Genes, and Hediffs can effect Global Learning Factor as an Offset, or a factor. Offsets are added to the base value of 100%. Then, the sum is multiplied by any applicable factors. For example, a pawn with ...
<GlobalLearningFactor>10.00</GlobalLearningFactor>,请 来自Android客户端2楼2024-12-03 11:51 收起回复 高德瑞克曼 自由民 8 为了平衡,美狐开局属性都很好(比起原版),原版智人随机个10以上的得随机半天,美狐随便随机10+还带火。其次美狐自带全局工作速度120%。作者的意思估计就是设计一个基础数据强但成长慢...
Stats_GlobalLearningFactor{{RW_StatView|data=Core:Defs_StatDef_GlobalLearningFactor}}{{#invoke:RW_StatNav|nav}} Stats_ImmunityGainSpeed{{RW_StatView|data=Core:Defs_StatDef_ImmunityGainSpeed}}{{#invoke:RW_StatNav|nav}} Stats_ImmunityGainSpeedFactor{{RW_StatView|data=Core:Defs_StatDef_Immunity...
at static_quality_plus._SkillRecord._LearningFactor (System.Single global_lf, RimWorld.Passion passion, System.Boolean learning_saturated) [0x00082] in <0839675a5a884c6b8276872d399f729e>:0 at static_quality_plus._SkillRecord._Learn (RimWorld.SkillRecord _this, System.Single xp, System.Boo...