Fix: Temporary factions not in map attack target cache.Fix: Unrecruitable pawns from slave purchases can join as colonists.Fix: Colonists unable to mine walls while standing on furniture. Inconsistent with other work givers.Fix: Fix error when projectile tries to hit a pawn that has just ...
Fix: Priority work not clearing for hauling Fix: On colonist selection, wasters and hussars are currently generating without their drug dependencies. Fix: Pawns can die from going from extreme -> serious toxic buildup due to consciousness differences. Fix: Exception while recalculating various ...