On the default map size of 250x250, the furthest point from the center is 125 to 176 cells depending on direction. However, trees on the far edge of the map should probably be chopped in hopes of a better location as those locations will likely not be built around anyways. An anima tr...
<drawerType>MapMeshAndRealTime</drawerType><graphicData><texPath>Things/Building/Security/TurretMini_Base</texPath>贴图有则改,没有原版的也可以用<graphicClass>Graphic_Single</graphicClass><drawSize>(3,3)</drawSize><damageData><rect>(0.2,0.2,0.6,0.6)</rect></damageData><shadowData><volume>...
On the default map size of 250x250, the furthest point from the center is 125 to 176 cells depending on direction. However, trees on the far edge of the map should probably be chopped in hopes of a better location as those locations will likely not be built around anyways. An anima ...
-Reworked the "advanced map options" dialog layout, extreme game-breaking map sizes are now disabled by default and must be enabled in the options-Minerals and ancient dangers will no longer appear on encounter maps-Graves now show the person's date of death-"Vest plate" is now called "...
- Defeating a mech cluster now gives a mood boost to all player pawns on the same map.- Reduce work cost of smelting metal from slag from 1600 to 800 (to help reduce clutter).- Reduce uranium slug turret cost per shot from 4 to 3 and increase its damage from 45 to 50.- Butchered...
Reworked the “advanced map options” dialog layout, extreme game-breaking map sizes are now disabled by default and must be enabled in the options. Tribal factions can now do sapper raids. Added medical care column to the Assign tab.
MapSizeExtreme "巨大" MapStartSeason "起始季節:" MapStartSeasonDefault "自動" PermadeathMode "無悔模式" PermadeathModeInfo "在無悔模式中,你只能擁有一個存檔,並只能夠在退出遊戲時保存。你不能藉著讀取存檔來回朔某些錯誤,若殖民地慘遭滅亡,那便是她的命運。<br/><br/>無悔模式正是RimWorld的醍醐味,每當...
mineableScatterBlotchSize How big a vein of the rock will be when generating map. Two integers: <min>x</min> and <max>y</max> fixedStorageSettings What it can store. See grave and weapons rack as references. defaultStorageSettings What settings to store it has. See grave and we...
void updateProtection(uintptr_t addr, uintptr_t size, uint32_t prot) { assert(_memprot_cannot_be_greater_than_10000_before_UpdateProtection_starts_in_any_thread-interleaving_state); const uintptr_t idx = (addr>>MEMPROT_SHIFT); const uintptr_t end = ((addr+size-1)>>MEMPROT_SHIFT);...
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