Many animals have a minimum skill to train them. Increasing animals skill will increase the chance of animal tame/train success. Also reduces the manhunter chance when hunting. Crafting - Smithing armor and weapons, and tailoring apparel. Higher crafting skill will increase quality of crafted items...
* '''Production''': a dedicated area for crafting and creating. This should be close to the warehouse, and made as comfortable and beautiful as is reasonable. * '''Prison''': if you get a lot of "visitors", some decent accommodation (a.k.a. brig) is in order. The prison cells ...
CannotTrainNotSmartEnough "智力级别要求:{0}。" CannotTrainTooSmall "{0}尚在幼年,无法训练。" TrainingNeedsPrerequisite "先决条件:{0}" NoRelationships "(无关系)" Kidnapped "被绑架" Missing "失踪" Slave "奴隶" FactionLeader "派系首领" OpinionOf "对{0}的印象" SomeonesOpinionOfMe "{0}对我的...
CannotTrainNotSmartEnough "需要{0}智能程度" CannotTrainTooSmall "{0}的體型過小,無法接受這項訓練。" TrainingNeedsPrerequisite "前提條件:{0}" NoRelationships "(無社交關係)" Kidnapped "綁架" Missing "失蹤" Slave "奴隸" FactionLeader "勢力首領" OpinionOf "對{0}的看法" SomeonesOpinionOfMe "{0...
Setting up a base there means constant attacks from hordes of easily killable bug men. However once you're self sufficient (IE: A central building with hydroponics, crafting, turrets on the walls, etc, etc.) you're pretty much set to raid the Holy Empire with nearly no chance of reprisal...
Components may be found in compacted machinery in the surrounding hills. Mining them is a good source of components for crafting or construction. Dismantling the structures of the enemy may yield steel or components, or occasionally plasteel and uranium from turrets. It's not recommended to bring...
Fast learner: Improving your skills faster is very handy, as 1 colonist doing everything gives ample opportunity to train up skills. Super-immune: So that an instance ofplaguedoesn't mean immediate death. Mood traits: Iron-willed and Sanguine are universally valuable, and more so in Naked Bru...
BreakRiskDescEnding "Check these colonists' Needs tab to see what's bothering them.To make colonists feel better, you can do things like make them fancy meals, give them more joy hours per day and nicer joy objects, place them in beautiful environments, have them drink and smoke, and much...
Rearming it is a lengthy process as you will have to mine out lots of rocks. This does provide a decent way to train miners though. Pros Instantly kills any enemy Leaves no corpsesCons Takes much longer and is more dangerous to re-arm You have to mine out everything then support th...