a能便宜一点吗? Can cheap?[translate] a购买的材料 Purchase material[translate] a你现在在韩国 You now in South Korea[translate] aRhino Options| Appearance| Advanced Settings| Wireframe 犀牛选择/ 出现/ 先进的设置/ Wireframe[translate]
Add material(增加材质) *Add VrayMld(增加VRay专用材质) *Add VRay2SidedMld(增加VRat双面材质)[ Front(正面)Back(背面)Color(颜色)] *Add VRaySKp2SidedMld(增加VRaySKp双面材质)[ Front(正面)Back(背面)] Import new material(导入新材质)Purge unused materials(清除不用的材质) Rename(改名)Remove(移除...
Add notes to provide extra information. The notes are saved with the model and appear as tooltips in theLibrary,Material,Environment, andTexturepanels when you mouse-over the thumbnails. Blend Material Settings TheBlendmaterial takes two materials and blends between them by the amount specified. ...
V4's Advanced settings in Options>Appearance allows at least some of this. -Pascal Another feature once available in V2 was the Z-buffer command for exporting depth.An irreplaceable tool for compositing OGL-captured footage from Rhino. V4's ShowZBuffer allows this. -Pascal ...
It is set by removing the V-Ray BRDF layer of the Generic material and adding the Stochastic Flakes material as a layer. Applying the Stochastic Flakes material as a layer provides flexibility in creating advanced materials. UI Options The Generic material settings are organized in Basic and ...
The AdaptiveBakingQuality setting in Advanced settings limits the baking resolution by how big the baked texture pixels appear on the object in the world space. 0 = adaptive baking quality disabled 100 = bake to the level of document tolerance 200 = bake to the level of 2.00 * document tol...
Note that only point particles are currently supported and only a single material can be applied to a point cloud. The size all particles are rendered at depends on the value set in PointCloud object settings located in Rhino’s Display Modes options. V-Ray Decal assets can now be imported...
UseGradient and Transparent Hatchesto create expressive 2D drawings. These beautiful Hatch styles allow illustrators, drafters, interior designers, architects, or anyone producing 2D drawings to create complex gradients and transparency. All with a few settings that are easy to understand, access, and ...
eStr+= "_AdvancedOptions " eStr+= "_Angle=15 " eStr+= "_AspectRatio=0 " eStr+= "_Distance=0.01 " eStr+= "_Grid=16 " eStr+= "_MaxEdgeLength=0 " eStr+= "_MinEdgeLength=0.0001 " eStr+= "_Enter _Enter" return eStr settingsList = { ...
Even with the recommended settings, your STL mesh may have errors that make it unsuitable for 3D printing. Here are the most common problems and solutions: Too Many Polygons If your mesh polygon number is higher than 1,000,000, the file will be unwieldy and difficult to print. Small items...