http://www.w3schools.com/CSS/css_mediatypes.asp add a class selector to your image tag then define different dimension (change to whatever works for you) that kick in during a print: @mediaprint { img.someImageClass {width: 100px; height:100px;} } Sunday, February 6, 2011 3:01 P...
Well organized and easy to understand Web building tutorials with lots of examples of how to use HTML, CSS, JavaScript, SQL, Python, PHP, Bootstrap, Java, XML and more.
Well organized and easy to understand Web building tutorials with lots of examples of how to use HTML, CSS, JavaScript, SQL, Python, PHP, Bootstrap, Java, XML and more.
cursors: { // See http://www.w3schools.com/cssref/tryit.asp?filename=trycss_cursor // May take any "cursor" css property default: "default", // to be set after resizing finished or mouseleave inactive: "not-allowed", nw: "nw-resize", n: "n-resize", ne: "ne-resize", e: ...
could have some value in the context of a scripted game where the user has to size something correctly. I suppose you could also make images resizable, but that is problematic because you’d be pre-loading the larger image and putting it into a smaller space, which is generally bad ...
If you'd like to learn more about dealing with HTML, check out our in-depth interview with Jessica Andzouana. References ↑ https://developer.mozilla.org/en-US/docs/Web/HTML/Element/iframe ↑ https://www.w3schools.com/html/html_iframe.asp ↑ https://imagekit.io/blog/how-to-...