BSAA特工克里斯·雷德菲爾強壯的不滅身軀登場了! 此商品會解鎖Resident Evil 5內克里斯的荷槍實彈外觀造型。
BSAA-agentti Chris Redfield on salikunnossa ja valmiina Tämä avaa Chrisille Resident Evil 5 -peliin perustuvan ”Gun Show -ulkoasun.
trophies of various characters and enemies, on additional costumes and graphics filters, and on special infinite-ammo versions of guns that you've fully upgraded. Finally, the Mercenaries minigame returns in a format very similar to its last incarnation in Resident Evil 4 but with support for ...
In short: Resident Evil 5 lacks imagination, and that's probably because the hand of the genius, Mikami, was missing this time around. While the overall story and theme of the series is still intact, you won't find a lot of puzzles in this game, and the few that are there are hardl...
The same item management, the same sounds that the guns make, pretty much the same controls. Resident Evil 4 was an amazing game but Resident Evil 5 doesn't add much to it really. I thought the plot was a little bit better then the fourth though. It has a little more edge and ...
This Resident Evil mainstay features a superior fire rate. Due to its extreme weight and kickback, the man-portable Gatling Gun can only be wielded by the exceptionally-strong Chris Redfield. Several mounted gatling guns scattered throughout the game can be used by either Chris or Sheva. Rotte...
Sheva knew all too well the violence that often accompanied those with guns. The adults in the village that remained were promptly executed by these gunmen. Sheva was spared this same fate thanks to the vigilance of a neighbour who was able to get her back to her parent’s home unnoticed....
Resident Evil went through several years of pre-production before filming began in March 2001. After the loss of Alan B. McElroy and George A. Romero, the film's producers bought Paul W.S. Anderson's script for the unproduced film, "Undead", and gave it
Resident Evil 5 Completion bonuses Successfully complete the game on any difficulty to unlock Mercenaries mode, New Game+ mode, “History Of Resident Evil” option, “Infinite ammo” option (must fully upgrade a weapon then purchase the unlimited ammo from the “Bonus Features” section with poi...
Skills are a new gameplay mechanic featured in Resident Evil 6. They take the place of the Merchant and the Item Management from Resident Evil 4 and Resident Evil 5 respectively, allowing characters to upgrade improving weapons, abilities or even alter o