有关界面的问题..我想要一个点击界面按钮一定次数后就跳转隐藏剧情再跳回原来剧情的效果,就想要搞一个参数n,点击一次加一次,加到了一定次数就用Call,但是action只能用n自加一或call其中一个,用call的话有很
Variable('the_number',the_number+0.1)repeatTrue#重复执行iflongpress_2andlongpress_3:#2和3表示正在长按并且鼠标在3秒按钮上timer3.0action SetScreenVariable('longpress_4',True)#长按3秒后把这个变量设置为Ture#下面这个函数,长按时逐渐增加bar的值,如果到了30(3秒钟)就停止timer0.1action If(the_bar_val...
action[SetVariable('exp_s',exp),Function(renpy.show,"natori close {:s} {:s}".format(exp_s,motion_s))]vbox:spacing15formotionincp.motions:button:backgroundSolid("#4dbbac")selected_backgroundSolid("#e7ba15")text motion selected motion==motion_s action[SetVariable('motion_s',motion),Func...
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Renpygame is a framework that allows pygame games to be integrated with Ren'Py. It's intended for people who are capable programmers. - Renpygame/game/options.rpy at main · DRincs-Productions/Renpygame
然后循环出若干(c * r)个imagebutton(有些出乎意料的是在这里格式说明符和f-string居然可以混用……我们renpy真是太有实力了),每个imagebutton会通过入参i来反映自身的状态,最后再加上action就可以了! 到此为止,大功告成,使用方法也是相当简单,直接call这个screen就好了,默认是3*3的矩阵,通过入参可以改变矩阵的...
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. from __future__ import print_function, absolute_import import os import sys...
bar:#长按3秒的进度提示条value the_bar_valuerange30xmaximum200key'mousedown_1'action SetScreenVariable('longpress_2',True)#鼠标左键按下key'mouseup_1'action SetScreenVariable('longpress_2',False)#鼠标左键抬起iflongpress_1andlongpress_2:#1和2表示鼠标在长按按钮上并且正在长按timer0.1action Set...
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