2.1.687 Part 3 Section 19.434, script:language 2.1.688 Part 3 Section 19.435, script:macro-name 2.1.689 Part 3 Section 19.437, smil:accumulate 2.1.690 Part 3 Section 19.438, smil:additive 2.1.691 Part 3 Section 19.439, smil:attributeName 2.1.692 Part 3 Section 19.443, smil:calcMode 2...
Second, the objective of each player is specified by a language over this alphabet. Each player should select a path labeled by a word in his objective language. Thus, if we view the network as a nondeterministic weighted finite automaton [15] (WFA, for short) A, then the set of ...