The REFERENCE_BY_POINTER bug check has a value of 0x00000018. This indicates that the reference count of an object is illegal for the current state of the object. Important This article is for programmers. If you're a customer who has received a blue screen error code while using your co...
The REFERENCE_BY_POINTER bug check has a value of 0x00000018. This indicates that the reference count of an object is illegal for the current state of the object. Important This article is for programmers. If you're a customer who has received a blue screen error code while using your c...
Hello svrghaxa, Thank you for posting on the Intel communities. I am sorry to hear that you are having Blue Screen of Death issues, I will be happy
Bug Check 0x18: REFERENCE_BY_POINTER Bug Check 0x19: BAD_POOL_HEADER Bug Check 0x1A: MEMORY_MANAGEMENT Bug Check 0x1B: PFN_SHARE_COUNT Bug Check 0x1C: PFN_REFERENCE_COUNT Bug Check 0x1D: NO_SPIN_LOCK_AVAILABLE Bug Check 0x1E: KMODE_EXCEPTION_NOT_HANDLED Bug Check 0x1F: SHAR...
Hello, your project does not cause any problems in the access and the modmap. I build this MouClassInputInjection Driver as a Release x64 and try to use it with umap and i'm getting a blue screen (REFERENCE_BY_POINTER (18)). I analyzed R...
This section contains descriptions of the common bug checks, including the parameters passed to the blue screen.
Bug Check 0x18: REFERENCE_BY_POINTER Bug Check 0x19: BAD_POOL_HEADER Bug Check 0x1A: MEMORY_MANAGEMENT Bug Check 0x1B: PFN_SHARE_COUNT Bug Check 0x1C: PFN_REFERENCE_COUNT Bug Check 0x1D: NO_SPIN_LOCK_AVAILABLE Bug Check 0x1E: KMODE_EXCEPTION_NOT_HANDLED Bug Check 0x1F: SHARED_RESOU...
Instructions that use the stack automatically pre-increment or post-decrement the Stack Pointer so that the Stack Pointer always points to the last byte written to the stack, i.e. the top of the stack. On reset the Stack Pointer is set to 07h. It falls to the programmer to ensure that...
4. When the software has been reinstalled, you are prompted to remove the DVD and restart the touch screen. 5. When the touch screen restarts, you are required to calibrate the position of the pointer by touching the targets that appear on the screen. For an accurate calibration, perform ...
In order to see something on the screen, disable power save mode first (setPowerSave). This procedure is called by the begin procedure. Either begin or initDisplay must be called initially. Arguments: u8g2: A pointer to the u8g2 structure. Returns: - See also: setPowerSave begin ...