Srebro, R. ~1990!. Realistic modeling of VEP topography. Vision Research, 30, 1001-1009.Srebro R. Realistic modeling of VEP topography. Vision Research 1990;30:1001-1009. [PubMed: 2392829]Srebro, R. Realistic modeling of VEP topography. Vision Res, 1990, 30: 1001–1009....
Many modeling problems in materials science involve finite temperature simulations with a realistic representation of the interatomic interactions. These p... Paul,A.,Madden,... - 《Journal of Molecular Structure Theochem》 被引量: 141发表: 2006年 Modeling the Spatiotemporal Dynamics of Light and ...
Realistic modeling of the biological channel for the design of implantable wireless UWB communication systems 来自 Semantic Scholar 喜欢 0 阅读量: 56 作者:H Bahrami,B Gosselin,LA Rusch 摘要: Several emerging medical applications require that a miniature data acquisition device be implanted into the ...
realistic modeling of spectator behavior for soccer videogames with cuda $ E Ylmaz,E Molla,C Yldz,... 被引量: 0发表: 2018年 Spectator verbal behavior in organized youth soccer: A descriptive analysis. This study was conducted to analyze the nature of spectator behaviour in youth soccer. ...
For spatial analysis and decision-making based on territorial and urban information, technologies on 3D GIS with digital image data and photo-realistic 3D image models to visualize 3D modeling are being rapidly developed. Currently, satellite images, aerial images and aerial LiDAR data are mostly use...
Wang, "Realistic face modeling based on multiple deformations," Journal of China Universities of Posts and Telecommunications, vol.14, pp. 110-117, December 2007.GONG Xun School of Information Science and Technology, Southwest Jiaotong University, Chengdu 610031, China WANG Guo-yin Institute of ...
The modeling system described here uses a three-step approach. First, the camera pose and intrinsic parameters are calibrated on-line by tracking salient feature points between the different views. Next, consecutive images of the sequence are treated as stereoscopic image pairs and dense ...
Modeling Realistic Hands in Maya and Mudbox 164mins About the author Justin Marshall Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His amb...
A Virtual Environment for Satellite Modeling and Orbital Analysis in a Distributed Interactive Simulation In response to the need for a more realistic, interactive, and immersive space simulation system, the Joint National Intelligence Defense Staff (JNIDS) has... Kunz, A. A - 《Theory of Computi...
摘要: The generation of the textures of building facades from terrestrial photos is time-consuming work. A more cost-effective way to create a photo-realistic city model containing thousands of buildings an关键词: city model photo-realistic modeling texture mapping ...