Review: Ready Player One (4K) So, if we rewind the clock and fall back to the first time I saw the trailer for this movie, I knew it was going to be awesome. All the trailers were amazing, the concept art behind all the posters paying homage to some of my favorite movies were top...
The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the pe...
Steven Spielberg’sReady Player Oneis nothing short of biblical for the pop culture enthusiast. More surprisingly, however, is the engaging narrative and even the likable cast of (young) characters. The expensive movie ran Warner Bros. $175 million, but Spielberg’s project does reap the benefit...
about his dystopian vision.According to the sci-fi site io9, he related that escapism was one of the central themes of the novel. “Striking a balance between tending to the real world and the needs of the real world but also art and escapism as an essential part of life,” Cline ...
Posted onDecember 16, 2018byJason Rugaard
Ready Player Oneis set in 2045, when people have the ability to enter into a digital universe called the Oasis. Once there, you can go wherever you want, do whatever you like, be whomever or whatever you choose to be. With the population beset by unemployment, poverty, overcrowding, and...
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Character models, concept art, screenshots, turntable videos of props, vehicles, characters, weapons… it was amazing! Ready Player One – Rise of the Gunters Did you manage to get any pop-culture references into your game? Brian: You bet we did! The most obvious one is we added the ...
Indeed, the originalReady Player Onebook earned its share of criticism for leaning too hard on iconic images from other mediums, be they from film or video games, to the point where the call-backs to other works of art couldn't help but get in the way of the story at hand. There is...
including developers from modeling, animation, concept art, and many other teams. We enjoyed partnering together to juggle all the different shapes and movements of Venture’s various components, all while making sure everything was recognizable, looking good from the player persp...