VR gaming is much more resource intensive than monitor gaming. In short, that’s because the render resolution is much higher than the 1080p displays used by most PC users today. Not to mention, VR games must also be rendered in 3D and anywhere from 72 to 144 FPS depending ...
I aslo experience that my screen back-out for about a few seconds from time to time while I am watching the videos, then come back normal again, the GPU video decoder usage drop back to 4% then up to 40% again. Can someone give any advice? or can I install some...