Id also like to see more native settlements (should be easy enough) and have them utilize bows and arrows, blowguns, tomahawks, axes and rifles. I think this would go well with a civil war mod (moving the time frame into the Indian wars). Edited November 25, 2019 by ink200 Quote...
In addition to the new custom menu at Trappers, this mod also allows you to sell any item that's located in your satchel by selling them to a Fence. Think documents, key items, unique items, and more. All items that are not intended to be sold will not give you cash...
- Making hired guns drive: Target them and use the "You drive" prompt. Put down a custom waypoint on the map to make them drive there. Deleting the waypoint will make them stop. Use the 'speed up' and 'slow down' hotkeys to change their driving speed (up arrow and down arrow by...
Well, so far so good. LML (Lenny's Mod Loader) and Lenny's Simple Trainer have loaded into the game. So that's good. Going to try all the ScriptHooks now lol. If they work then I've uninstalled and reinstalled for nothing basically lol. But I needed a fresh start anyways. but da...
Your mod has been very glitchy for me so far, the Hired Guns are super super wonky, when I spawn them in they DO NOT move so I have to manually keep pushing them and pushing them until we get there, I never make it because they fall to the ground bleeding out before we get there...