naga/tests/out/hlsl/ray-query.hlsl +12-2 Original file line numberDiff line numberDiff line change @@ -150,6 +150,16 @@ void main_candidate() 150 150 float3 dir_2 = float3(0.0, 1.0, 0.0); 151 151 rq.TraceRayInline(acc_struct, ConstructRayDesc_(4u, 255u, 0.1, 100.0, ...
- Implement `quantizeToF16()` for WGSL frontend, and WGSL, SPIR-V, HLSL, MSL, and GLSL backends. By @jamienicol in [#6519](https://github.com/gfx-rs/wgpu/pull/6519). - Add support for GLSL `usampler*` and `isampler*`. By @DavidPeicho in [#6513](https://github.com/gfx-rs...