Click on 'Any Ray Trace Type from the dropdown' Can never be turned off again (Disabling Ray Tracing Tweaks and changing the Type to Disabled DOES NOT disable them!!! It only says it's disabled but it IS NOT) Expected behavior That the graphics resets to normal graphics without the ugly...
most of the performance comes down to various low-level tweaks, in particular avoiding boxing and allocations. This is not exactly unexpected, but I still find it sad that when it comes to performance in functional languages, we must think about thecompilermore than we think about thelanguage....
本项目参考自教程《Ray Tracing in One Weekend》,使用CPU多线程加速,结合ImGUI显示渲染结果。 - maijiaquan/ray-tracing-with-imgui
WinDivert: Windows Packet Divert. Contribute to raystyle/Divert development by creating an account on GitHub.
So, Nvidia has just announced DLSS Ray Reconstruction. It seems like this feature cannot be retrofitted in the same way as we are doing with DLSS 2 (hot-swapping dll versions). However, I see a potential use case for DLSSTweaks with this...
Note though,Ray tracingin general is very amenable to parallelisation because the calculation of each ray can be considered computationally distinct. This code is many thousands of times slower than it could be done on your GPU. We can pan the eye position left which is quite trivial: ...
Cobalt adds a few non game-breaking QoL tweaks to the menus, based on public demand and complaints. Note No tweak that would change the balance of the game will be implemented without a matching toggle. List Here is a list of the tweaks currently implemented Smithy and Skill Inheritance in...
When you hear raytracing, you might think of complex dark algorithms that to stare too long at their source code invites the beginning of madness. And you’re technically not far off from the truth, but [h3r2tic] put asmall open-source ray tracing game demo up on GitHub. The actual ru...
.github Bump dependabot/fetch-metadata from 2.1.0 to 2.2.0 Jul 6, 2024 .husky add husky & lint-staged Jun 3, 2021 scripts wip Mar 31, 2024 src RayPlugin exported via index.ts Apr 29, 2024 tests more updates, unit tests Apr 6, 2024 .editorconfig initial commit Feb 9, 2021 .eslin...
This is the source code for the renderer implementation described in the paper FlexRender: A Distributed Rendering Architecture for Ray Tracing Huge Scenes on Commodity Hardware, presented at GRAPP 2013. FlexRender distributes geometry among a cluster of commodity machines to keep the scene in-core...