If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table below. (Note that there are other types of humanoid to choose from—those called out specifically on the table below are merely the most common.) If a ...
You choose one additional favored enemy, as well as an associated language, at 7th and 15th level. The bonus damage increase to +4 and +6 respectively at those levels. Evasion At 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery bre...
To me, one of the most defining features of the Ranger, possibly even more so than something like the pet or favored enemy, is the combat style. Fighters may be the archetypical heroes with things like Bravery, but Rangers are weapons masters. Not only do they get bonus feats, but they...
1st Ranger +1 Favored enemy Point-blank Shot, TrackB — 2nd Paladin +2 Favored enemy (devils)¹ — 3rd Ardent +2 Natural world & conflict mantles Practiced Manifester 1st²×3 4th Paladin +3 Divine grace, favored enemy³ — 5th Ardent +4 Physical power mantle 3rd 6th Slayer +5 E...
Once you choose a sworn enemy, you can't replace the type of creature, even if you unattune and attune with the rifle again, since the rifle recognize your primary hatred and adapts to it. In addition, the rifle have the following additional properties. ...