1.Exchange.DeclareOk exchangeDeclare(String exchange, String type)throwsIOException; 2.Exchange.DeclareOk exchangeDeclare(String exchange, String type,boolean durable)throwsIOException; 3.Exchange.DeclareOk exchangeDeclare(String exchange, String type,boolean durable,booleanautoDelete, Map<String, Object> ar...
1.Exchange.DeclareOk exchangeDeclare(String exchange, String type) throwsboolean durable) throwsboolean durable, booleanthrowsthrowsboolean durable) throws IOException; 3.Exchange.DeclareOk exchangeDeclare(String exchange, BuiltinExchangeType type, boolean durable, boolean autoDelete,Map<String, Object> argu...
Exchange.DeclareOkexchangeDeclare(String exchange,Stringtype)throws IOException;Exchange.DeclareOkexchangeDeclare(String exchange,BuiltinExchangeTypetype)throws IOException;Exchange.DeclareOkexchangeDeclare(String exchange,Stringtype,booleandurable)throws IOException;Exchange.DeclareOkexchangeDeclare(String exchange,Built...
voidexchangeDeclareNoWait(String exchange,Stringtype,booleandurable,booleanautoDelete,booleaninternal,Map arguments)throws IOException; 这个exchangeDeclareNoWait 比 exchangeDeclare 多设置了 nowait 参数,这个 nowait 参数指的是 不需要服务器返 回,注意这个方法的返回值是 void ,而普通的 exchangeDeclare 方法的返...
// 声明exchange 在这定义的交换机的类型是fanout 一共有三种类型的交换机 channel.exchangeDeclare(EXCHANGE_NAME,"fanout"); // 消息内容 String message ="商品已经新增,id = 1000"; channel.basicPublish(EXCHANGE_NAME,"",null, message.getBytes()); ...
exchangeDeclare 有多个重载方法,这些重载方法都是由下面这个方法中缺省的某些参 数构成的。这个方法的返回值是 Exchange.DeclareOK 用来标识成功声明了一 交换器。~ exchange 交换器的名称。~ type 交换器的类型,常见的如 fanout direct topic ~ durable: 设置是否持久 durab 设置为 true 表示持久化,...
Exchange.DeclareOk exchangeDeclare(String exchange,String type,boolean durable,boolean autoDelete,boolean internal,Map<String, Object> arguments) throws IOException;⽅法的返回值是Exchange.DeclareOK, ⽤来标识成功声明了⼀个交换器。各个参数详细说明如下:exchange: 交换器的名称 type: 交换器的类型, 常见...
var exchange = advancedBus.ExchangeDeclare("user", ExchangeType.Fanout); advancedBus.Publish(exchange, "", false, new Message(msg)); } else { Console.WriteLine("Can't connect")xxEEI; } } /// /// 消费者 /// private static void ConsumeMessage() ...
ExchangeType和Binding决定了消息的路由规则。所以生产者想要发送消息,首先必须要声明一个Exchange和该Exchange对应的Binding。可以通过 ExchangeDeclare和BindingDeclare完成。在Rabbit MQ中,声明一个Exchange需要三个参数:ExchangeName,ExchangeType和Durable。ExchangeName是该Exchange的名字,该属性在创建Binding和生产者通过...
channel.ExchangeDeclare(exchange: "pdf_events", type: ExchangeType.Direct, durable: true, autoDelete: false, arguments: null); // 创建create_pdf_queue队列 channel.QueueDeclare(queue: "create_pdf_queue", durable: true, exclusive: false, ...