From my early plays, I have not found a strategy that is overpowered, but the luck of your initial dragon draw combined with fortunate early objectives can get you a head start on the objective scoring. This can be annoying if, for example, the first two round objectives are dragon specifi...
Here is a quick break down of our rating system: 5 Stars– Fantastic Game, A must-play game. 4-4.5 Stars– Great Game, might have some minor flaws. 3-3.5 Stars– Good Game. Does a lot right, but also has some weaknesses. 2-2.5 Stars– OK Game. Some redeeming qualities, but outwe...
you'll need to decide if you want to experience VR while standing or seated. If you choose a standing (room-scale) experience, you'll be asked to use your controller (and the built-in cameras) to draw safe boundaries around your room so that you don't crash into anything valuable. It...
If I had to settle on one thing that does draw me back to the game from time to time, one thing that I think that the team did well on, even on day one, it would have to be player housing. I know, this is the eternal argument. Some cannot abide housing that isn’t in the p...
Quick Release Mechanism To remove the visor from the helmet, the sun peak needs to be removed first, which is a giant pet peeve for me. Luckily, the peak comes off fairly easily using two release switches, as does the main visor afterward. It’s not as slick as with some other helmets...
Generally this very quick game is made even quicker when playing solo since the AI turn is so straightforward and uncomplicated to manage. Left up to the draw, sometimes the automated Daimyo makes a great play and sometimes they don’t. But with only 4 cards in each deck, it can be ...
you want while playing is to run into an object in your room while essentially blindfolded. your quest will guide you through the process of setting up your boundary. roomscale lets you draw a play space to move freely, stationary when you're standing still. but what if you move locations...
I will admit that I did have to mess around with the .ini files a little to tweak the way the game runs on PC. By default, the draw distance was a little shallow, and shadows were a little sparse. This was soon remedied after finding some tweaks on Steam’s forums, which fixed the...
I liked the unobtrusive tutorial in the beginning and the graphics are awesome. I'm playing on an iPhone 7 Plus and the only drawback is the screen size. I might have to buy an iPad to play games like this and Baldur's Gate.
The bazaar expansion includes a wonderful draw bag for randomizing tile placement during setup. Box size has also been a sticking point for some. Allplay releases smaller box games, and the small footprint of this box size is admirable. That said, it is packed tight with all the base game...