另外,在VR模式下,游戏的近景如车内饰很清晰,但是中远景很模糊,即使将View Distance设置为最大也没什么效果。解决这个方法的途径是提高VR PIXEL DENSITY,经测试当达到180%会有明显改善,但是这会对机器造成极大负担,可能连半帧数也无法保证,由于ASW强行补帧画面会出现很明显的水波纹效应,只能降低resolution scale做权衡。
人双眼之间的距离(瞳距,简称IPD——Interpupillary distance,一般成年人的凭据瞳距是63mm,浮动范围是 50–75mm。) 人眼到镜片的距离 镜片到屏幕的距离 屏幕成像的大小计算 屏幕成像的反畸变 屏幕成像的渲染帧率及屏幕的刷新延迟(业界公认刷新率高于 75Hz,延迟应低于 20ms) 当然,以上因素的达成不仅需要考虑光学器件(...
Meta Quest 2 is the all-in-one system that truly sets you free to explore in VR. With no wires or cables, simply put on the headset, draw out your play space, and jump into fully-immersive, imagination-defying worlds. A fast processor and immersive graphics keeps your experience smo...
Social VR has not just transformed the way I interact with others; it has expanded my understanding of community and connection. In these virtual spaces, the limitations of physical distance vanish, and a world of social possibilities opens up. Whether it’s making new friends, learning new thi...
Everything from distance detail to up-close text is ridiculously easier to see, and it makes worlds so much more immersive because it doesn't feel like you're always looking through a mesh filter. CategoryMeta Quest 2 Display Type RGB-stripe fast-switching LCD Display Resolution 1832x1920 ...
The bottom of the Quest 2 holds the volume rocker, just like the original Quest. The thing that is notably missing is the IPD (interpupillary distance) slider of the original. IPD settings are crucially important for getting a clear picture in VR. One of the biggest gripes I personally ...
Note though that there's a change to the Interpupillary distance (IPD, the gap between your pupils) slider on the Quest 2. Previously, you could make fine adjustments with a slider on the underside of the original Quest. Now you have to physically shift the goggles themselves over three ...
v50 system software update, owners of theQuest 2andQuest Procould be getting a nice upgrade to hand tracking and controller input. This could allow you to reach out with your real hands or virtual hands via controllers and tap panels rather than pointing at the interface from a distance. ...
With a Quest2 or HP Reverb G2 the pixels are so small you really don't need much AA. You only need enough to get rid of any shimmering on edges of things in the distance. So I use FXAA 2x and that was baseline. This gets rid of any shimmer for me and also smooths edges very...
Not everything is sunshine and rainbows for the Quest 2. I was disappointed that Oculus decided to remove the IPD (inter-pupillary distance) slider in favor of 3 preset IPD adjustments (1 – 58 mm, 2 – 63mm, 3 – 68 mm). While one of these settings will serve most users quite we...