针对你提出的问题“unity quaternion to matrix conversion failed because input quaternion is invalid”,我将从以下几个方面进行解答: 1. 确认问题 你遇到的问题是在Unity中尝试将四元数转换为矩阵时,由于输入的四元数无效,导致转换失败。 2. 解决无效四元数问题 为了确保四元数的有效性,通常需要进行归一化处理...
Quaternion To Matrix conversion failed because input Quaternion is invalid {0.717649, 0.318427, -0.492313, 0.375658} l=0.999907在update使用 Quaternion.Lerp方法,或者transform.LookAt,涉及到产生四元素的,都会出现这种报错,查遍了百度的大部分帖子找不到明确的解决方法,求大神帮忙!!! 淡纸月残香 Unitor 1 顶...
/** * Converts to a generic matrix to allow for use with matlab * In format: w x y z */ Moreover, a user should be familiar that a Matrix/Vector is not semantically the same as a quaternion since a vector doesn't enforce the structure of a quaternion. Thus they should already ...