, Space.Self);transform.rotation=Quaternion.Euler(transform.eulerAngles +newVector3(0,0, 2... from, to; void Start () { from =this.transform.rotation; to =Quaternion.Euler(90,0,0); //x軸90度 简单四元数解释 计算出一个四元数,这个四元数表示从fromDirection到toDirection旋转,如果转化为三维...
15, Pages 7016-7039: Improving the Precision and Speed of Euler Angles Computation from Low-Cost Rotation Sensor Data from data obtained by the angular rate sensor (e.g., MEMS gyroscope)鈥攖he algorithms based on a rotational matrix, on transforming angular velocity to time derivations of the...
On another point with regard to the quaternion to euler conversion on https://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/index.htm I have found, in C++ and Excel, anyway that the atan2(x,y) works better than atan(x/y) when attitude is greater than 90. Wi...