properties: opacity, scale from: 1.0 to: 0.5 duration: 500 } } Rectangle { id: buttonRectangle width: 100 height: 50 color: green anchors.centerIn: parent Behavior on opacity { NumberAnimation { duration: 500 } } Behavior on scale { NumberAnimation { duration: 500; easing.type: Easing.InO...
1 : 0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { anchors.fill: parent color: "#FFFFFF" opacity: bMenuShown ? 0.5 : 1 Behavior on opacity { NumberAnimation { duration: 300 } } Button { width: 48 height: 48 text: qsTr("菜单") onClicked: onMenu(); ...
opacity: bMenuShown ? 1 : 0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { anchors.fill: parent color: "black" opacity: bMenuShown ? 0.5 : 1 Behavior on opacity { NumberAnimation { duration: 300 } } Button { width: 100 height: 48 text: qsTr("菜单") onCl...
例如,如果更改了width属性,则可以使用onWidthChanged: print(width)来观察它。 ===>Step➌. 风轮流畅旋转 上面,当用户单击时,轮子会旋转,但旋转是一次性完成的,而不是随着时间流动而流畅地运动。 Image { id: root Image { id: wheel Behavior on rotation { NumberAnimation { duration: 125 } } } } 代...
opacity: mode=="arcade"&& gameOver && gameCanvas.score == gameCanvas.highScore ?1:0Behavior on opacity { NumberAnimation {} } anchors.centerIn: parent z:10source:"gfx/bubble-highscore.png"Image { anchors.centerIn: parent source:"gfx/text-highscore-new.png"rotation:-10} ...
{ target: myServersLV height: 0 opacity: 0 } } ] Behavior on opacity { NumberAnimation { duration: 250 easing { type: Easing.OutElastic amplitude: 0.5 period: 2.5 } } } Behavior on height { NumberAnimation { duration: 250 easing { type: Easing.OutElastic amplitude: 0.5 period: 2.5 } ...
// 给opacity属性改变安装动画 Behavior on opacity{PropertyAnimation{ duration:1000}} } MouseArea{anchors.fill:parent onClicked: { if (pageA.y == 0) { pageA.y = -pageA.height pageA.opacity = 0}else{pageA.y = 0 pageA.opacity = 1}} ...
onClicked: { if (parent.opacity == 1) { parent.opacity = 0; } else { parent.opacity = 1; } } } Behavior on opacity { NumberAnimation { duration: 500 } } } 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14.
opacity: 0 Behavior on opacity{ NumberAnimation{ duration: 200 } } Behavior on x{ SmoothedAnimation{ duration: 100 } } Behavior on y{ SmoothedAnimation{ duration: 100 } } } 这样,当x、y值发生改变时,就自动进行一个 SmmoothedAnimation ,经历时长100ms ...
1:0.6Behavioronopacity{OpacityAnimator{duration:200} }//点击跳转到该页//还有问题,非连续的item,他会快速连续切换到目标index//因为不是直接切换,有闪烁的感觉MouseArea{anchors.fill:parentonClicked:{path_view.currentIndex=index;if(path_timer.running){path_timer.restart();}...