Handcuff as an item (Can used via command too. Check Commands section.) Emergency services can see each other on map Commands /spikestrip - Places spike strip on ground. /pobject [pion/barier/schotten/tent/light/delete] - Places or deletes an object on/from ground. /cuff - Cuffs/Uncuf...
You can make of this payment system for a job script that wasn't created by me All you need to do is add the job, grab avector4(vector3 + heading) and set if you need a to spawn prop or not For example: CustomCashRegisters={--Located in the config.lua["burgershot"]={--Player...
elseif QBCore.Shared.SplitStr(shopType, "_")[1] == "Itemshop" then if Player.Functions.RemoveMoney("cash", price, "itemshop-bought-item") then if QBCore.Shared.SplitStr(itemData.name, "_")[1] == "weapon" then itemData.info.serie = tostring(QBCore.Shared.RandomInt(2) .. QBCore....