local function IsWhitelistedWeaponStress(weapon) if weapon ~= nil then if weapon then for _, v in pairs(config.WhitelistedWeaponStress) do if weapon == GetHashKey(v) then return true @@ -916,44 +913,25 @@ end Citizen.CreateThread(function()...
bind "f" "+lookatweapon" bind "g" "drop" bind "i" "show_loadout_toggle" bind "m" "teammenu" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "+spray_menu" bind "u" "messagemode2" bind "w" "+forward" ...