import pygame import sys # 初始化Pygame pygame.init() # 设置游戏窗口大小 SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) pygame.display.set_caption("Tetris") # 游戏主循环 while True: for event in pygame.event.get(): if event.type...
super(TetrisGame, self).keyPressEvent(event)returnkey = event.key()# P键暂停if key == Qt.Key_P:self.pause()returnif self.is_paused:return# 向左elif key == Qt.Key_Left:self.inner_board.moveLeft()# 向右elif key == Qt.Key_Right:self.inner_board.moveRight()# 旋转elif key == Qt....
parent=None): super(TetrisGame, self).__init__(parent) # 是否暂停ing self.is_paused = False # 是否开始ing self.is_started = False self.initUI() '''界面初始
"console": "integratedTerminal" } ] 这样就可以用vscode打开ptetris目录,按F5运行程序了。 项目地址 https://gitee.com/zhoutk/ptetris 或 https://github.com/zhoutk/ptetris 运行方法 1. install python3, git 2. git clone https://gitee.com/zhoutk/ptetris (or download and unzip source code) 3....
import os import sys import random from modules import \* from PyQt5.QtGui import \* from PyQt5.QtCore import \* from PyQt5.QtWidgets import \* '''定义俄罗斯方块游戏类''' class TetrisGame(QMainWindow): def \_\_init\_\_(self, parent=None): super(TetrisGame, self).\_\_init\_\_...
Tetris The Tetris game, implemented in Python. Features All the Tetris rules State of the art graphics Automatic game saving when quitting. If there's a saved game it is automatically loaded, too Ability to pause the game Stats Sound effects! Musics! Prerequisites Python 3. May eventually work...
class TetrisGame(QMainWindow): def __init__(self, parent=None): super(TetrisGame, self).__init__(parent) # 是否暂停ing self.is_paused = False # 是否开始ing self.is_started = False self.initUI() '''界面初始化''' def initUI(self): ...
super(TetrisGame, self).__init__(parent) # 是否暂停ing self.is_paused = False # 是否开始ing self.is_started = False self.initUI() '''界面初始化''' def initUI(self): 5.贪吃蛇 还记得当初在黑白掌机上玩的贪吃蛇吗?想重温当时的快乐,当时的回忆吗 ...
Project Scope The project focused on building a functional Tetris game using object-oriented programming (OOP) principles, specifically leveraging the concept of inheritance. The inheritance structure allowed for the creation of modular and reusable code components, enhancing the game's maintainability and...
return screen, game_images, game_sounds '''主函数''' def main(): # 初始化 screen, game_images, game_sounds = initGame() # 播放背景音乐 pygame.mixer.music.load(cfg.AUDIO_PATHS['bgm']) pygame.mixer.music.play(-1, 0.0) # 字体加载 ...