在下面的代码中,函数名为apply_scale_factors,参数为(image): def apply_scale_factors(image): opticalBands = image.select('SR_B.*').multiply(0.0000275).add(-0.2) thermalBands = image.select('ST_B.*').multiply(0.00341802).add(149.0) return image.addBands(opticalBands, None, True).addBands(...
def createPhotomosaic(target_image, input_images, grid_size, reuse_images=True) : """ Creates photomosaic given target and input images. """ print('splitting input image...') # split target image target_images = splitImage(target_image, grid_size)#将目标图像分隔成一个网络 print('finding...
from PIL import Image class TiledStrategy: def make_background(self, img_file, desktop_size): in_img = Image.open(img_file) out_img = Image.new("RGB", desktop_size) num_tiles = [ o // i + 1 for o, i in zip(out_img.size, in_img.size) ] for x in range(num_tiles[0]):...
300), 0, 32) pygame.display.set_caption('Animation') WHITE = (255, 255, 255) catImg = pygame.image.load('cat.png') catx = 10 caty = 10 direction = 'right' while
一旦在存储在anotherSurface中的 Surface 对象上绘制了东西,那么anotherSurface就可以“blitted”(即复制)到DISPLAYSURF上,这样它就会出现在屏幕上。(见本章后面的“使用pygame.image.load()和blit()绘制图像”部分。) 需要注意的是,不能在未从convert_alpha()调用返回的 Surface 对象上使用透明颜色,包括从pygame.dis...
直接上代码 import os path = "../data" for dir_path, dir_names, file_names in os.walk(path...
Input image will be divided into . equally sized rectangular tiles. tileGridSize defines the number of tiles in row and column. """ pass 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 参数说明: clipLimit:颜色对比度的阈值 titleGridSize:进行像素均衡化的网格大小,即在多少网格下进行直方图的均衡化...
tags = tags_div.text.split(', ') # Find the categories - the node should always be present categories_td = tr.find('td', class_='column-categories') categories = [x.text for x in categories_td.find_all('a')] I use a slightly different technique for the tags than the categories...
SIMPLIFY piptree using copilot/gpt4o free: split in sub-functions SIMPLIFY wppm.py using copilote/gpt4o free: dust removal (10% less lines) SIMPLIFY piptree using gemini flash 2.0 free: 0 reduction but less errors SIMPLIFY utils.py using twitter Grok free: tiny reduction but clearer ...
7aa92b9 Split up the sprite class into several types (#1575) 413fa22 Atlas dump load (#1561) ca21603 Update (#1584) 758c775 Fix pygame surface interaction orientation d3dfa10 Add support for simple shader includes (#1582) 54f7824 do not execute pygame example on import (#1581) b6752cd...