我们可以使用threading.Thread启动一个新线程来运行listen_to_socket函数。 # 主程序部分defmain():host='127.0.0.1'# 服务器地址port=65432# 端口号sock=create_socket(host,port)# 创建 Socket 连接# 创建监听线程listener_thread=threading.Thread(target=listen_to_socket,args=(sock,))listener_thread.start()...
addr[1],msg))client_executor.close()print('Connection from %s:%s closed.'%addr)# 构建Socket实例、设置端口号和监听队列大小listener=socket.socket(socket.AF_INET,socket.SOCK_STREAM)listener.bind(('192.168.5.103',9999))listener.listen
socket.SOCK_STREAM)# get local Host machine namehost = socket.gethostname()# or just use (host == '')port =9999# bind to pots.bind((host, port))# Que up to 5 requestss.listen(5)whileTrue:# establish connectionclientSocket, addr = s.accept()print("got a connection from %s"%str...
defbeimenchuixue_alone_socket(): listener=socket.socket(socket.AF_INET, socket.SOCK_STREAM) listener.bind(('0.0.0.0',8000)) listener.listen() whileTrue: conn, remote_address=listener.accept() print("%s:%s 建立连接"%remote_address) whileTrue: # 处理客户端端口异常 try: data=conn.recv(1024...
public void ThrListener() { while (ready) { try { EndPoint RemotePoint = new IPEndPoint(System.Net.IPAddress.Any, 0); byte[] bytes = new byte[1024]; int NumGet = ListenerSock.ReceiveFrom(bytes, ref RemotePoint); string Msg = Encoding.GetEncoding(936).GetString(bytes, 0, NumGet); ...
listener=socket.socket(socket.AF_INET,socket.SOCK_STREAM)listener.bind(('127.0.0.1',10086))listener.listen(5)print('Waiting for connect...')# 进入死循环,等待新的客户端连入。一旦有客户端连入,就分配一个线程去做专门处理。然后自己继续等待。whileTrue:client_executor,addr=listener.accept()t=thread...
listener = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 设置。 listener.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # 服务端绑定IP和端口。 listener.bind(address) # 设置服务端能够监听的数量,这里设置的是最大能够同时监听64个。
threading.Thread(target=keyboard_listener).start() # 启动线程分别接受IPv4和IPv6连接 threading.Thread(target=accept_connections, args=(server_socket_ipv4,)).start() threading.Thread(target=accept_connections, args=(server_socket_ipv6,)).start() ...
serversocket.bind((host, port))#serversocket.listen(5) #--This method sets up and start TCP listener.print('server started and listening')while1:#(clientsocket, address) = serversocket.accept() #---This passively accept TCP client connection, waiting until connection arrives (blocking)#print...
retry(reconnectInterval) private fun createSocketFlow(): Flow<String> = callbackFlow { val request = Request.Builder() .url("ws://192.168.0.102:9999") .build() val listener = object : WebSocketListener() { ...接收消息的回调 } socket = client.newWebSocket(request, listener) //心跳机制 ...