blender将场景导出为python脚本 blender导出pmx 基于图像的照明 这是一个重要的性能调整改进。从现在开始,您可以选择基于图像的照明算法。过去只可以使用有预过滤的 Mipmaped 辐射环境贴图 (PMREM) ——它可以产生高质量的渲染,但速度相当慢。新版本引入了两种基于light probes的更简单快速的技术,可以在Blender的渲染选...
#选中名为eyes的object#需要用的是view_layer.objects而不是active_objectbpy.context.view_layer.objects.active=bpy.data.objects['eyes']#错误示范:如果直接给active_object赋值会因为变量状态为只读而报错>>>bpy.context.active_object=bpy.data.objects['eyes']Traceback(most recent call last):File"<blender_...
read MikuMikuDance vpd format convert MikuMikuDance pmd format to MikuMikuDance pmx format blender part is separate tohttps://github.com/ousttrue/blpymeshio blender-2.6 import/export plugin Install as python module from internet $ pip install pymeshio ...
blender fragments", remove fancy optimizations change persistent storage method to use one json-formatted file v6.00: BIG: overhaul several parts of my PMX/VMD classes to make things more intuitive and more readable overhaul how vertex weights are stored, now all weight types use same structure ...
.objects.active=bpy.data.objects['eyes']#错误示范:如果直接给active_object赋值会因为变量状态为只读而报错>>>bpy.context.active_object=bpy.data.objects['eyes']Traceback(most recent call last):File"<blender_console>",line1,in<module>AttributeError:bpy_struct:Contextproperty"active_object"isread-...