Player-name: string-guessCount: int+getGuess() : int+incrementGuessCount() : voidGame-secretNumber: int-maxGuessCount: int+startGame() : void+playGame(player: Player) : voidRandomNumberGenerator+generateRandomNumber() : intMain+main() : void 3.3. 代码实现 下面是使用Python编写的猜数字游戏的...
import osimport cfgimport sysimport pygameimport randomfrom modules import * '''游戏初始化'''def initGame(): # 初始化pygame, 设置展示窗口 pygame.init() screen = pygame.display.set_mode(cfg.SCREENSIZE) pygame.display.set_caption('catch coins —— 九歌') # 加载必要的游戏素材 game_images = ...
In this tutorial, you'll take a look at the powerful random number capabilities of the NumPy random number generator. You'll learn how to work with both individual numbers and NumPy arrays, as well as how to sample from a statistical distribution.
这里我们选择采用伪随机数发生器 (Pseudo Random Number Genarator) ,简称 。 伪随机数并非完全随机 伪随机数发生器用于在系统需要随机数的时候,通过一系列种子值计算出来的伪随机数。因为生成一个真正意义上的“随机数”对于计算机来说是不可能的,伪随机数也只是尽可能地接近其应具有的随机性,但是因为有“种子值”...
Python random seed: Initialize the pseudorandom number generator with a seed value. Python random shuffle: Shuffle or randomize the any sequence in-place. Python random float number using uniform(): Generate random float number within a range. ...
Random Module PythonRandom Module ❮ PreviousNext ❯ Python has a built-in module that you can use to make random numbers. Therandommodule has a set of methods: MethodDescription seed()Initialize the random number generator getstate()Returns the current internal state of the random number ...
random seed() function to initialize the pseudo-random number generator in Python to get the deterministic random data you want.
importastimportsysimportosdefverify_secure(m):forxinast.walk(m):matchtype(x):case (ast.Import|ast.ImportFrom|ast.Call):print(f"ERROR: Banned statement{x}")returnFalsereturnTrueabspath = os.path.abspath(__file__)dname = os.path.dirname(abspath)os.chdir(dname)print("-- Please enter code...
number between 1 and {upper_limit}!') except ValueError: print('Invalid input, please enter a number!') def play_game(self, player, upper_limit=100): self.random_number_generator(upper_limit) player.start_time = time.time() for attempt in range(1, self.attempts + 1): guess_number ...
import copy import random class Matrix2048(): def __init__(self, column: int = 4): self.column = column self.matrix = [[0 for i in range(column)] for li in range(column)] self.history = [] self.score = 0 self.init() # 生成新的数字 def generate_number(self): matrix = self...