for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # 更新小球位置 ball.x += ball.vx ball.y += ball.vy # 碰撞检测 for edge in edges: a, b, c = edge['a'], edge['b'], edge['c'] value = a * ball.x + b * ball.y + c if value > 0:...
(size) while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() x += dx y += dy if x < 0 or x > width: dx = -dx if y < 0 or y > height: dy = -dy screen.fill(black) pygame.draw.circle(screen, white, (x,y), 8) pygame.display.flip(...
join(<coll_of_strings>) # Joins elements using string as a separator. <bool> = in <str> # Checks if string contains the substring. <bool> = <str>.startswith() # Pass tuple of strings for multiple options. <int> = <str>.find() # Returns start index of the first match or -...
Idiot - How to keep an idiot busy for hours. (This is a joke program.) Ink Spill (a Flood It clone) - (Requires Pygame) Try to make the entire field a single color. J'ACCUSE! - A mystery game of intrigue and a missing cat. Inspired by Homestar Runner's "Where's an Egg?" ga...
The first few lines of our program start off like other games we've done: 1 2 3 4 5 6 7 import pygame import random # Define some colors BLACK = ( 0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0)The pygame library is imported for sprite support on line 1. The ran...
(size) while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() x += dx y += dy if x < 0 or x > width: dx = -dx if y < 0 or y > height: dy = -dy screen.fill(black) pygame.draw.circle(screen, white, (x,y), 8) pygame.display.flip(...
(Ain't nobody got time for that!)print("Everyone stares while {} yells. Someone shouts, 'Won't somebody PLEASE think of the children!'".format(self.name))print("{} storms off, everyone comforts the victim and one person offers to arrange an 'accident' for {}.".format(self.name,sel...
Making Games with Python & PyGame.pdf(with code) T ABLE OF C ONTENTS Who is this book for? ... i About This Book ...
<Thread>.join() # Waits for thread to finish.Use 'kwargs=<dict>' to pass keyword arguments to the function. Use 'daemon=True', or the program will not be able to exit while the thread is alive.Lock<lock> = RLock() # Lock that can only be released by the owner. <lock>.acquire...
(size) while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() x += dx y += dy if x < 0 or x > width: dx = -dx if y < 0 or y > height: dy = -dy screen.fill(black) pygame.draw.circle(screen, white, (x,y), 8) pygame.display.flip(...