GetDesktopWindow() width,height,left,top = get_dimensions() desktop_dc = win32gui.GetWindowDC(hdesktop) img_dc = win32ui.CreateDCFromHandle(desktop_dc) mem_dc = img_dc.CreateCompatibleDC() screenshot = win32ui.CreateBitmap() screenshot.CreateCompatibleBitmap(img_dc,width,height) mem_dc....
winfo_screenheight():屏幕高度。 下面的程序将窗口显示在屏幕中央。 root =Tk() screenWidth=root.winfo_screenwidth() screenHeight=root.winfo_screenheight() w= 300h= 160x= (screenWidth - w) / 2y= (screenHeight -h) / 2root.geometry("%dx%d+%d+%d"%(w,h,x,y)) root.mainloop() 回到...
N): # set the timer value in milliseconds① self.deltaT = 10 # get the window dimensions② self.width = turtle.window_width() self.height = turtle.window_height() # create the Spiro objects③ self.spiros = [] for i in range(N): # generate random parameters④...
def show_msg(msg, color = BLUE): x = screen.get_rect().centerx y = screen.get_rect().centery - 50 font = pygame.font.Font(None, 36) text = font.render(msg, True, color) text_rect = text.get_rect() text_rect.centerx = x text_rect.centery = y rectangle1 = pygame.Rect(...
y =int((screenheight-hei)/2) root.geometry(f'{wid}x{hei}+{x}+{y}') root.mainloop() 二、tkinter的Widget Widget可以翻译为控件或组件或部件。窗口建立完成后,下一步是在窗口内建立控件,我们将这些控件统称为Widget。 (1)Button(按钮) (2)Canvas(画布) ...
landscape (bool): Orientation (default: False = portrait) spacing (int): Pixels between letters (default: 1) """ for letter in text: # Get letter array and letter dimensions w, h = self.draw_letter(x, y, letter, font, color, background, landscape) # Stop on error if w == 0 ...
GetScreenDimensions() Returns the size (w,h) of the screen in pixels Move(x, y) Move window to (x,y) position on the screen Minimize() Sends the window to the taskbar Close() Closes a window, blocking or non-blocking CloseNonBlocking() (NO LONGER USED.. use Close instead) Closes ...
self.screen_rect = screen.get_rect() # Start each new ship at the bottom center of the screen. self.rect.centerx = self.screen_rect.centerx self.rect.bottom = self.screen_rect.bottom # Store a decimal value for the ship's center. ...
(): global screen, screen_size global snake_pos, food_pos, snake_speed # 主循环 while True: # 处理游戏事件 for event in pygame.event.get(): if event.type == pygame.QUIT: game_quit() elif event.type == pygame.KEYDOWN: if event.key == pygame.K_UP: snake_speed = [0, -20] ...
GetScreenDimensions() Returns the size (w,h) of the screen in pixels Move(x, y) Move window to (x,y) position on the screen Minimize() Sends the window to the taskbar CloseNonBlocking() Closes a non-blocking window Disable() Stops a window from responding until Enable is called Enable...