Let's create the main part of our game: the Snake. Snake Variable The snake is just a list of pixels at different positions. In the beginning it's only one pixel, after the snake eats something it's two pixels, then three and so on. The snake's head(the first element)will be in...
#2.撞自己 for snake in snakes: if head.col==snake.col and head.row==snake.row: dead=True break if dead: print('死了') quit=False #画背景 pygame.draw.rect(window, bg_color, (0,0,W,H)) #蛇头 for snake in snakes: rect(snake, snake_color) rect(head, head_color) rect(food, ...
food = create_food(snake) food_style = get_food_style() pos = (1,0)# 得分score =0last_move_time = time.time()elifevent.key == K_SPACE:ifnotgame_over: pause =notpauseelifevent.keyin(K_w, K_UP):# 这个判断是为了防止蛇向上移时按了向下键,导致直接 GAME OVERifbandnotpos[1]: ...
while True: #main game loop游戏主循环 for event in pygame.event.get(): #遍历pygame事件列表 if event.type==QUIT: #如果点击关闭按钮(window右上) pygame.quit() #关闭pygame库 sys.exit() #系统退出 1. 2. 3. 4. 5. 建立一个简单游戏窗口 ...
pygame.display.flip()ifsnakePosition[0]>620orsnakePosition[0] <0: gameOver()elifsnakePosition[1] >460orsnakePosition[1] <0: gameOver()#修改速度fpsColck.tick(10)if__name__ =='__main__': main()
Battle Snakeis not an ordinary snake game. Based on classical snake games Battle Snake introduce a new genres combination. In this game you as always control the snake which eats different food to grow. In the same time you are growing not for scores. While growing you gather "ammo" that...
update(apple): apple = Apple(cfg, snake.coords) score += 1 # --判断游戏是否结束 if snake.isgameover: break # --显示游戏里必要的元素 drawGameGrid(cfg, screen) snake.draw(screen) apple.draw(screen) showScore(cfg, score, screen) # --屏幕更新 pygame.display.update() clock.tick(cfg....
A retro game engine for Python. Contribute to kitao/pyxel development by creating an account on GitHub.
直接GameOver# b变量为了防止这个情况发生b=True# 蛇snake=init_snake()# 食物food=Creat_Food(snake)...
示意图:运行界面 示意图:game over界面 ️ 二、准备工作 1. 安装Python环境 官网下载Python 3.x:...