from math import pi # Initialize the game engine pygame.init() # Define the colors we will use in RGB format #黑色 BLACK = ( 0, 0, 0) #白色 WHITE = (255, 255, 255) #蓝色 BLUE = ( 0, 0, 255) #绿色 GREEN = ( 0, 255, 0) #红色 RED = (255, 0, 0) # 设置800*600分...
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levelObj['startState']['player']) gameStateObj = copy.deepcopy(levelObj['startState']) mapNeedsRedraw = True # set to True to call drawMap() levelSurf = BASICFONT.render('Level %s of %s' % (levelObj
screen_new=screen.copy() pygame.display.update() x=0 startTime=time.time() whilex<100: # main game loop pxarray_orig=pygame.PixelArray(screen.copy()) init_color_value=16777215 fori in range(1,WIDTH-1): forj in range(1,HEIGHT-1): ...
On the remote computer, create a Python file named guessing-game.py with the following code: Python Copy import random guesses_made = 0 name = input('Hello! What is your name?\n') number = random.randint(1, 20) print('Well, {0}, I am thinking of a number between 1 and 20.'...
copyBlock(); //碰撞检测 extern int crash(int x, int y, int shape, int status); //保存方块 extern void saveBlock(); //刷新游戏池 extern void updateGamePool(); //消行检测 extern void lineClear(); //消行下移 extern void lineDown(int line); // 初始化游戏 extern void gameInit();...
快速开始,自定义部署,Python,快速入门-Python自定义部署,第一步:准备项目,1. 创建一个项目目录,名称任意,本示例中为 hello,2. 在项目目录中,新建 Dockerfile 文件,并在文件中填入如下信息,3. 创建app目录,并在目录中创建main.py 文件,并在文件中填入如下代码,第二步
├── game_engine.py # 游戏引擎和主循环 ├── models/ │ ├── player.py # 玩家类 │ ├── npc.py # NPC类 │ ├── task.py # 任务类 │ ├── event.py # 事件类 │ └── location.py # 地点类 ├── utils/
在game_functions.py中,更新update_bullets()函数,检测碰撞。"""删除已消失的子弹"""defupdate_bullet...
() is_dead = False is_running = True elif event.key == pygame.K_n: if is_dead: game_quit() else: is_running = True elif event.key == pygame.K_ESCAPE: if is_running: show_msg(">>> Paused <<<") is_paused = not is_paused else: # 任意键进入开始状态 is_running = True ...