在game_functions.py中,更新update_bullets()函数,检测碰撞。"""删除已消失的子弹"""defupdate_bullet...
(或者,如果从未调用过pygame.event.get(),则是自程序启动以来发生的事件。) whileTrue:# main game loopforeventinpygame.event.get(): 第8 行是一个for循环,它将遍历由pygame.event.get()返回的 Event 对象列表。在每次循环中,一个名为event的变量将被赋予该列表中下一个事件对象的值。从pygame.event.get(...
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levelObj['startState']['player']) gameStateObj = copy.deepcopy(levelObj['startState']) mapNeedsRedraw = True # set to True to call drawMap() levelSurf = BASICFONT.render('Level %s of %s' % (levelObj
() is_dead = False is_running = True elif event.key == pygame.K_n: if is_dead: game_quit() else: is_running = True elif event.key == pygame.K_ESCAPE: if is_running: show_msg(">>> Paused <<<") is_paused = not is_paused else: # 任意键进入开始状态 is_running = True ...
A python game engine. pythonhacktoberfestpython-game-engine UpdatedMay 22, 2024 Python fusionengine-org/fusion Star82 Code Issues Pull requests Discussions A custom open-source game engine on Python and Pygame, it is written in pure Python! It is easy and fast!
copyBlock(); //碰撞检测 extern int crash(int x, int y, int shape, int status); //保存方块 extern void saveBlock(); //刷新游戏池 extern void updateGamePool(); //消行检测 extern void lineClear(); //消行下移 extern void lineDown(int line); // 初始化游戏 extern void gameInit();...
pygame.display.set_caption("game of life") WIN.fill(WHITE) Init() gen=0whileTrue: Next_alive=[] Next_dead=[]foreventinpygame.event.get():ifevent.type ==QUIT: pygame.quit() sys.exit(0) x=SIZE[0] y= SIZE[1]foriinrange(10,x-10):forjinrange(10,y-10):ifrule(i,j): ...
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On the remote computer, create a Python file named guessing-game.py with the following code: Python Copy import random guesses_made = 0 name = input('Hello! What is your name?\n') number = random.randint(1, 20) print('Well, {0}, I am thinking of a number between 1 and 20.'...