) * ]game_speed = game_score = game_over = game_paused = game_over: event pygame.event.get(): event.type == pygame.QUIT: game_over = event.type == pygame.KEYDOWN: event.key == pygame.K_LEFT: snake_speed[] != : snake_speed = [-] event.key == pygame....
if snake_position[1] < 0 or snake_position[1] > WINDOW_HEIGHT - SNAKE_SIZE: sys.exit() for block in snake_body[1:]: if snake_position == block: sys.exit() # 控制游戏速度 clock.tick(15) 现在,你可以运行 "snake_game.py" 文件,玩贪吃蛇游戏。这个游戏很简单,但可以根据你的需求进一步...
For those who don't know, the white thing is the snake. It can be controlled by the player to go up, down, left and right. Every time the snake eats one of those blue things(let's call it food), it gets bigger. Most snake games are a bit more complex though. There are walls ...
# 初始化pygamepygame.init()# 调用pygame模块初始函数fpsClock=pygame.time.Clock()playSurface=pygame.display.set_mode((640,480))# 界面pygame.display.set_caption('Snake Go!')# 标题image=pygame.image.load('game.ico')# 背景pygame.display.set_icon(image) 3. 定义颜色变量 由于我们需要用到一些颜色...
draw.rect(screen, food_style[1], (food[0] * Size, food[1] * Size, Size, Size), 0) #画蛇 for s in snake: pygame.draw.rect(screen, Dark, (s[0] * Size + Line_Width, s[1] * Size + Line_Width, Size - Line_Width * 2, Size - Line_Width * 2), 0) Print_Txt(screen,...
game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event...
1)LEFT = (-1, 0)RIGHT = (1, 0)# 游戏主循环 def game_loop():snake = Snake()food = Food()clock = pygame.time.Clock()while True:for event in pygame.event.get():if event.type == pygame.QUIT:pygame.quit()quit()# 监听键盘事件并控制蛇的方向 keys = pygame.key.get_pressed()for...
import pygameimport random# 初始化 Pygamepygame.init()# 游戏窗口大小screen_width = 480screen_height = 480# 创建游戏窗口screen = pygame.display.set_mode((screen_width, screen_height))pygame.display.set_caption("Snake Game")# 设置颜色white = (255, 255, 255)black = (0, 0, 0)red = (255...
while not game_over: for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block_size y1_change = 0 elif event.key == pygame.K_RIGHT: ...
4.2.2 start_game()函数 正常模式的主循环函数,通过该函数进行正常模式下贪吃蛇和食物的初始化、玩家控制贪吃蛇运动、蛇头和蛇身的判断更新和得分统计实现。 4.2.3 die_snake()函数 正常模式下贪吃蛇死亡判断函数,传入形参为贪吃蛇蛇头和蛇身坐标数据。在该函数中设置布尔型变量die_flag,若死亡设置为Ture并返回,没有...