(或者,如果从未调用过pygame.event.get(),则是自程序启动以来发生的事件。) whileTrue:# main game loopforeventinpygame.event.get(): 第8 行是一个for循环,它将遍历由pygame.event.get()返回的 Event 对象列表。在每次循环中,一个名为event的变量将被赋予该列表中下一个事件对象
itch.io:https://itch.io/game-assets [2] PyGame: A Primer on Game Programming in Python:https://realpython.com/pygame-a-primer
Once you’ve downloaded the file, create a folder for your game on your hard disk and extract the resources folder into that folder so that your game folder has a subfolder namedresources, with the various resources grouped in additional folders inside it, like this: 你下载了这个文件之后,在...
running=Truewhilerunning:foreventinpygame.event.get():ifevent.type==pygame.QUIT:# 点击左上角或者右上角的x关闭窗口时,停止程序 running=Falseforspriteinall_sprites:win.blit(sprite.surf,sprite.rect)pygame.display.flip()if__name__=='__main__':main() 运行效果如下图所示: 注意代码中的all_sprit...
原文| https://www.raywenderlich.com/24252/beginning-game-programming-for-teens-with-python 这是一篇由教程团队成员Julian Meyer发表的文章,一个12岁的python开发人员。你可以在Google+和Twitter上找到他。 你可曾想过如何创建视频游戏吗?它不像你想象的那么复杂!
这个游戏是使用PyGame做的,贴图素材是从http://itch.io[1]找的。我之前也没有用过PyGame,这次属于是现学现用,参考的教程是PyGame: A Primer on Game Programming in Python[2]。 用PyGame做游戏非常简单,我们今天第一篇文章,让大家实现一个可以在地图上移动的小猪。
Basic Game Design Before you start writing any code, it’s always a good idea to have some design in place. Since this is a tutorial game, let’s design some basic gameplay for it as well: The goal of the game is to avoid incoming obstacles: The player starts on the left side of ...
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