3. 画矩形 接下来,我们可以使用Rectangle对象来画一个矩形。需要指定矩形的左下角坐标、宽度和高度: rectangle=plt.Rectangle((0.2,0.2),0.6,0.5,edgecolor='black')ax.add_patch(rectangle) 1. 2. 4. 填充颜色 我们可以使用set_facecolor方法来填充矩形的颜色。可以使用颜色名称或者RGB值: rectangle.set_facecolo...
draw.polygon([300,300,100,400, 400, 400], fill = (0, 255, 0)) >>>im01.show() 1. 2. 3. 4. 5. 6. 9、 Rectangle–矩形区域 定义:draw.rectangle(box,options) 含义:绘制一个长边形。 变量box是包含2元组[(x,y),…]或者数字[x,y,…]的任何序列对象。它应该包括2个坐标值。 注意:...
')# 设置窗口的背景色 screen.fill((0,0,0))clock=(255,255,255)# 绘制矩形 # 显示窗口,(颜色),(左,顶,宽,高) pygame.draw.rect(screen,clock,(20,20,50,20),1)# 或者((左,上),(宽,高)
draw_rectangle=cv2.rectangle(img,(50,50),(400,400),(255,0,0),thickness=3)#绘制矩形 cv2.imshow('img',draw_line1)#此时的img和draw——line1,line2,rectangle是一样的了,相当于浅拷贝,共用一个内存 cv2.waitKey(0) cv2.destroyAllWindows() ...
draw.text(position, text, fill=text_color, font=font) # 绘制形状 shape_color = (255, 0, 0) # 红色 rectangle_coordinates = [100, 100, 200, 200] # xywh格式表示矩形位置及大小 draw.rectangle(rectangle_coordinates, outline=shape_color) ...
rectangle = pygame.Rect(mouse_x, mouse_y, 40, 40) pygame.draw.rect(screen, (255,255,255) , rectangle) pygame.display.update() screen.fill((0,0,0)) pressed_keys = pygame.key.get_pressed() player.update(pressed_keys) screen.blit(player.surf,player.rect) ...
draw.rectangle((20,30,60,60),fill='bule') draw.ellipse((120,30,160,60),fill='red') draw.polygon(((57,87),(79,62),(94,62),(120,90),(103,113)),fill='brown')foriinrange(100,200,10) draw.line([(i,0),(200,i-100)],fill='green') ...
import cv2 as cv import numpy as np def draw_rectangle(): img = np.zeros((200,500,3),np.uint8) img[:] = 255 # 绘制默认1px边框的矩形 cv.rectangle(img,(10,10),(50,60),(0,0,255)) # 绘制10px边框的矩形 cv.rectangle(img,(110,10),(150,60),(0,0,255),10) # 绘制填充矩形...
() pygame.display.set_caption('Draw Rectangle') screen = pygame.display.set_mode([600, 500]) mRunning = True while mRunning: for event in pygame.event.get(): if event.type == QUIT: mRunning = False DrawRect( screen ) pygame.display.update() pygame.quit() if __name__ == "__...
import pyautocad def draw_rectangle(): acad = pyautocad.Autocad() # 设置绘图环境 acad.prompt("开始绘制矩形...") acad.doc.ActiveSpace = pyautocad.acActiveSpaceModel # 获取用户输入的矩形参数 width = float(input("请输入矩形的宽度:")) height = float(input("请输入矩形的高度:")) # 创建矩形...