while True:# 处理事件for event in pygame.event.get():if event.type == pygame.QUIT: # 退出程序pygame.quit()sys.exit()elif event.type == pygame.KEYDOWN:if event.key == pygame.K_q: # 按下 'q' 键退出程序pygame.quit()sys.exit()elapsed_time = pygame.time.get_ticks() - start_...
ifwith_syncandtorch.cuda.is_available():torch.cuda.synchronize()elapsed=time.perf_counter()-start_timeifcount>=warmup_interval:pure_inf_time+=elapsedcls.names[func.__name__]['pure_inf_time']=pure_inf_timeifcount%log_interval==0:times_per_count=1000*pure_inf_time/(count-warmup_interval...
importtimefromfunctoolsimportwrapsdeftimethis(func):'''Decorator that reports the execution time.'''@wraps(func)defwrapper(*args,**kwargs):start=time.perf_counter()result=func(*args,**kwargs)end=time.perf_counter()print(func.__name__,end-start)returnresultreturnwrapper@timethisdefcountdown(n...
self.start_countdown(countdown_time) 定义一个方法start_countdown()。如果剩余时间小于等于0,重置账户。否则显示程序已锁住账户,并在剩余时间内使用回调再试一次。 复制 def start_countdown(self, remaining_time): if remaining_time <= 0: self.reset_account() return minutes = int(remaining_time // 60...
elapsed_time=time.time()-start_time# 计算经过的时间ifelapsed_time>=1:# 每秒更新一次fps=frame_count/elapsed_time# 计算FPSprint(f'FPS:{fps}')# 打印FPSstart_time=time.time()# 重置开始时间frame_count=0# 重置帧计数器cv2.imshow("Video Feed",frame)# 显示视频帧ifcv2.waitKey(1)&0xFF==ord...
t = Timer(time.process_time)witht: countdown(1000000)print(t.elapsed)# 0.05993699999999999 2.2 分析单条代码片段 如果要对短小的代码片段做性能统计,timeit模块会很有帮助。示例如下: fromtimeitimporttimeitprint(timeit("math.sqrt(2)","import math"))# 0.07840395799999997print(timeit("sqrt(2)","from ma...
Elapsed time: 7.46s """ # BEGIN FLAGS2_THREADPOOL import collections from concurrent import futures import requests import tqdm # <1> from flags2_common import main, HTTPStatus # <2> from flags2_sequential import download_one # <3> DEFAULT_CONCUR_REQ = 30 # <4> MAX_CONCUR_REQ = ...
duration_cast<std::chrono::nanoseconds>(end - begin);avg_time += elapsed.count() *1e-9;printf("Pi is approximately %g and took %.5f seconds to calculate.\n", pi, elapsed.count() *1e-9);}printf("\nEach loop took on average %.5f seconds ...
1. 使用time模块计算帧率 Python的time模块提供了一种简单的方法来计算帧率。我们可以使用time.time()函数获取当前时间戳,并在每一帧绘制完成后计算时间差,从而得出帧率。 importtime frame_count=0start_time=time.time()whileTrue:# 绘制帧的代码# 计算帧率frame_count+=1current_time=time.time()elapsed_time=...
s=time.perf_counter()asyncio.run(main())elapsed=time.perf_counter()-sprint(f"{__file__} executed in {elapsed:0.2f} seconds.") 执行结果: 代码语言:javascript 代码运行次数:0 运行 AI代码解释 One One One Two Two Twoe:\countasync.py executedin1.01seconds. ...